Wizards: Work smarter, not harder.
Fighters: Not smarter, hit harder.
Rogues: Lie smarter, steal hardware.
Bards: Sing harder, get- ow! oh geeze! Fine, I’ll stop singing! Quit hitting me already!
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.