The baby boomers had their revolution. They got their rock and roll, fought The Man, sang songs about freedom, changed the world, brought about peace and love, or whatever. But damn are those same people eager to pass laws regulating and outlawing video games now that they hold the reigns of government.
I usually avoid writing about this sort of thing because the subject makes me too angry to write with any sort of temprence. This business is frequent enough that I could write about it nearly every day, but it would turn my blog into a great boiling cauldron of profanity and purple-faced invective. So I try to avoid that.
Dear boomers: You’ll notice that in our generation’s Woodstock, we manage to plan ahead, show up with enough food, shelter ourselves, pay for stuff, keep the hard drugs and communal sex to a minimum, and even raise some money for charity. Which puts us a few miles ahead of where you idiots were at our age. Maybe you could trust us to take care of ourselves (and our kids) when we go shopping for videogames? Hmm?
The Best of 2018
I called 2018 "The Year of Good News". Here is a list of the games I thought were interesting or worth talking about that year.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.