The baby boomers had their revolution. They got their rock and roll, fought The Man, sang songs about freedom, changed the world, brought about peace and love, or whatever. But damn are those same people eager to pass laws regulating and outlawing video games now that they hold the reigns of government.
I usually avoid writing about this sort of thing because the subject makes me too angry to write with any sort of temprence. This business is frequent enough that I could write about it nearly every day, but it would turn my blog into a great boiling cauldron of profanity and purple-faced invective. So I try to avoid that.
Dear boomers: You’ll notice that in our generation’s Woodstock, we manage to plan ahead, show up with enough food, shelter ourselves, pay for stuff, keep the hard drugs and communal sex to a minimum, and even raise some money for charity. Which puts us a few miles ahead of where you idiots were at our age. Maybe you could trust us to take care of ourselves (and our kids) when we go shopping for videogames? Hmm?
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
I'm a very casual fan of the series, but I gave Civilization VI a look to see what was up with this nuclear war simulator.
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?