Check it out. Brilliant idea, wonderfully executed. This guy is a great artist. (I also love the name of his blog.)
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
I'm a very casual fan of the series, but I gave Civilization VI a look to see what was up with this nuclear war simulator.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
Another PC Golden Age?
Is it real? Is PC gaming returning to its former glory? Sort of. It's complicated.