Check it out. Brilliant idea, wonderfully executed. This guy is a great artist. (I also love the name of his blog.)
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
How to Forum
Dear people of the internet: Please stop doing these horrible idiotic things when you talk to each other.
C++ is a wonderful language for making horrible code.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.