A Webcomic of Lord of the Rings as a D&D campaign

DM of the Rings XLIX:
The Name Game


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Dwarven Diplomacy

Lord of the Rings, Dungeons & Dragons Campaign, Roleplaying Games, Dungeon Master, Roleplaying

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Rohan. Remembering Merry and Pippin.

Nobody wants to play a campaign with Emperor Fred or High Chancellor Gary, and so the usual approach is to give everyone high fantasy names like King Geon’ai, Sir Lua’an-Eradin, or Lady Alaain Mera-Dovrel. You know, strange and fantasy-ish. Of course, this means the names will all be unpronouncable, difficult to spell, and easily confused. For fun, have your players describe the plot of your campaign after it’s over. I promise it will sound something like this:

The dragon guy with that black sword was oppressing the people that lived on those hills. Then that one king with the really long beard got that one chick with the crazy hair, and she went to that one lake. Then she got corrupted by that curse thing that made her attack that group of guys we found dead. You know, the ones that had that +1 sword and the bag of holding? Once we broke her curse she told us about the dragon guy and gave us that thing. And the map. Then we found the dragon dude and kicked his ass.

It’s like living in a word without proper nouns. I’ve always wanted to make a campaign like this:

The Dark Lord Walter, wielder of the Black Sword of choppery, was opressing the peoples of Pittsburgh. Then King George Washington enlisted the help of the Warrior Princess Rapunzel. Sadly, in the Land of Yellowstone she fell under a spell and slew the Steelers, Knights of Pittsburgh. At last the heroes freed the princess, traveled through the kingdom of Barstow, and confronted Walter in the land of Spokane.

Sure, it sounds stupid, but you have to admit: your players will be able to remember, pronounce, and even spell all of the important people and places.

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Previous in DM of the Rings: DM of the Rings XLVIII:
Dwarven Diplomacy
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127 comments:

  1. ‘Peregrin’, I think you meant.

    Had I my druthers, I would utterly, irrevocably, and permanently bar the use henceforth of the apostrophe in any name of any person, location, or race in a fantasy world. It is the lazy, feeble crutch of the linguistically inept.


  2. Man, that was funny. But I think the commentary at the bottom was even better. I can’t number the times campaigns have been like that.


  3. The timing on this one is stupendous! I spend a good lot of time a few weeks ago setting up this very “French” village my players were heading towards. Of course, all the NPC’s had distinctively French names. They met the first NPC, who introduced himself as Gautier Vioget – the first words out of one of my players’ mouth was “Ok, right, Frenchie.” I can’t wait to see what happens if they meet up with anyone else.


  4. “Steelers, Knights of Pittsburgh”

    Genius.


  5. Personally, I hate most high-fantasy names. Tolkien is actually the exception to this. Since he was a linguistics professor, instead of making random mouth contortions, he stole them from historical name sources (seriously, go read the Norse creation myth and find the names of the dwarves–you’ll recognize a couple ;). This is my favorite way to do names, since they don’t end up sounding like you pulled them out of your nether-regions, and instead sound like they evolved as name-words in a living culture. Some of us can easily tell the difference.

    Here’s the page for the name library of a bunch of SCA name geeks: http://www.s-gabriel.org/names/

    The Academy of St. Gabriel is awesome. There’s a lot of name information there.

    Also, players should take notes. I have my character sheet on my laptop and under version control. The last two sections are campaign notes and a character history. The notes have every name used in the campaign copied down and spelled correctly, phonetically, and possibly mockingly. If they can’t remember, then their character can’t (I’ve played under fascist DMs who’ve used that rule before–it’s worth it, actually). I also have a copy of my character sheet after every game, thanks to the version control. It works great.

    Steelers, Knights of Pittsburg? I’d cry, and you don’t want to see a grown man cry, now, would you?


  6. It’s like living in a word without proper nouns.
    *snorts DrPepper through nose*
    That was refreshing, thank you. :o)


  7. I once had a recurring villian in my campaign called “Thovadarak”. Of course, the players couldn’t remember his name so they renamed him “ThatDick”. They sure remembered that.


  8. So, so true. Every once in a while I get a player who will actually take notes and will write the names down. Sometimes they’ll even ask for the proper spelling, though they usually just make a guess.

    And sometimes when I play games I’m that guy taking notes and writing down the names.

    And there are times when I GM that I think I’d be better off just naming the characters “Guard 1,” “King,” or “Amused bartender.”

    Players are so lazy. :)


  9. The one I’ve tended to see crop up is that players will refer to an NPC by the funny voice the DM puts on to do him. It can get very confusing over a long campaign: “Who’s this guy again?” “Brian Blessed no.3, I think…”

    But then, every now and then you have players who do take notes, and surprisingly it seems to be them who mess up the names…


  10. The most important reasont to know the names of the NPCs…. the players might think to ask.

    Seriously.

    GM: [desciption of person]
    Player: “Hi – what’s your name?”
    GM: “Uh…”
    Player: “Ok, he’s not an important character.”

    So, I make a habit of naming EVERYONE. Stupid and annoying, but well, that’s PCs for you.


  11. Oh, and the “I haven’t seen them” line is PRICELESS.


  12. I’m usually the note-taker in my groups. Which can be a position of power, as if nobody else can remember something, your word becomes law. >:)

    If I ever run a campaign again, I am *so* setting up a wiki. Or better still, getting some player to do it for me. Having a serchable, linked databank of characters is so helpful for any game with more than 5 recurring NPCs.


  13. I try to take my names from real-world sources, fantasy-ize them a bit, and then put them in the game. I also incorporate just a tiny bit of phonetic humor. It helps. The town my player is in right now is called “Darn”, and I drive that point home by including a few “darn” jokes every once in a while, like “Welcome to the Darn Blacksmith!” and so on. I guarantee you my player knows the name of the town she’s in. The tavern in Darn is called “Bim’s Boom”. My player laughed the first time she read the signpost, and she’s never forgotten the name. The bard that hangs out at Bim’s Boom and plays music every night is called “Jeksin” (a play on Jackson, aka Michael or Janet). The Darn blacksmith’s name is Pittur Smythe (Peter Smith), and his shop is called “Smythe’s Smithy”. Again, utterly unforgettable.

    That’s not all I do, either. I also use easily pronounceable (and borderline normal) names, like Norbert and Karee (and the previously mentioned Pittur). Not that my player is up on her name origins, but for my own sanity I try to steer clear of religion-based names, or at least to disguise them enough to hide or mar their origins. No Johns, Peters, Christians, or Davids in my campaign, though you might run into a Jonne, a Pittur, a Kristan, or a Dawed. Throwaway NPCs are less important, so I’ll occasionally break my rules and use cheap and cliche names, but they don’t matter as much.

    That’s just my two cents.


  14. Here’s a trick back from the time I DMed Paranoïa: *write* the names on cards and show them to the players.


  15. “Had I my druthers, I would utterly, irrevocably, and permanently bar the use henceforth of the apostrophe in any name of any person, location, or race in a fantasy world. It is the lazy, feeble crutch of the linguistically inept.”

    I call that the ‘Star Trek’ effect. Starting early, with T’Pau, almost every alien race in all of the shows featured apostrophes in their names.


  16. 16
    Skeeve the Impossible

    GO STEELERS!


  17. And take the Pirates with you?


  18. Hah! I actually did name my guards as extras! Head Guard, Guard 1, Guard 2 etc. It was the only time my players actually remembered and could accurately address each of the NPC’s. In fact… they had a better functional memory of those guys than any of my carefully planned primary NPC’s.

    I have one elf maiden introduced to the PC’s as “Brigadier Eludera” a humanization of her SIndarin name “Eluderiel” The name has a meaning in Sindarin, “Heart Stop Maiden” There are stories behind the name, which is itself a play on her given name in Quendi, “Eluraudhriel.”

    They escorted her on a mission where she asserted martial law and became Governess of a human port city. They interact with her very regularly. Despite all this, she is just “the governess” to them.

    Now, after discovering how well they latched onto “Guard 1″ I am extraordinarily thankful she had a nice memorable human title.

    ::sigh:: What’s a DM to do?


  19. 19
    theonlymegumegu

    The look on Aragorn’s face is the best ^_^ Yeah, overly “fantasy” names can get silly sometimes. Though the best name that our DM let a player keep had to be Guac Amole (imagine an accent mark over the “e”, I don’t know how to put it there). And his familiar’s name was Avacado. Even better, we once ran into a relative of his, Tom Amole XD


  20. I guess I played in an atypical group then. We were always refering to “Meatcleaver – My Mighty Sword of Stabbing”, “Keys of Door Opening”, “Water of Thirst Slakage” and so forth for off-the-shelf items.

    The magic weapons, items, lockpicks etc all got the usual mundane names (“my sword”, “my wand”, “my masterwork lockpicks” etc) though.

    Got to trot. My Boss of Supervision is lurking nearby and I have to do some work of wage-earning.

    A lesson learned from Empire of the Petal Throne – The more pronouncable your names, the more people will remember them and use them.

    Steve.


  21. You find Apostrophs already annoying?

    Try some more recent literature and find lots of äëïöü for your pleasure.
    Or rather not.

    I nearly threw Eragon away, after the fifth absolutely useless trema/diaresis in his names. Which should have been on page 8 or 9 ;) Darn he even puts spelling-advices in the back where he himself ignores every single bloody trema/diaresis he set.

    How i hate such stupidity. Cruel and slow deaths to all the users of Metäl-Umläuts!


  22. Notice how everyone always knows exactly who is being talked about whenever someone makes a reference to “The elf babe…”?


  23. Even my wife, whom has probably never touched a role playing game of any kind in her life, will get an occasional chuckle from something like “I took the Subaru of -3 to Steering into the shop.”

    The Rum and Coke of Great Drunkeness was also a hit. (Too much rum.)


  24. The funny thing is, Tolkien also liked sometimes to make the world without proper names. See beginning of Hobbit – The Hill, The Water etc. Or the kings of Rohan – they all are named “king” – but in Old English.

    As you can see, Anglo-Saxon has a lot of synonyms for “king”.


  25. no duh, if they’re well known famouse people… king george washington, he didn’t want an arnarce, so king makes no sence at all!


  26. A DM I used to play with (our group was all very tight friends of many years) would oftentimes morph our RL names into PC names, moving some syllables around, changing some pronunciation, what have you. The best part was that most of us figured it out pretty quick and got a chuckle out of the names, but there was one guy who just wasn’t picking it up… ultimately we suggested he start taking some notes on the adventure, and once he wrote down an NPC name, he softly mused to himself “hey, that’s pretty close to my name.” We all pretty much lost it.

    Then there are the other names that are morphs of more well known figures. The crazy knight we ran across in a town named Laman Cha, who was always slightly deluded and always embarking on fantastic quests in the name of Paladin-esque justice. Of course, spelled differently, the name is La Mancha, a take on Don Quixote, renowned for his agression towards windmills. I swear it’s been 10+ years and I remember that name still.

    As a DM, sometimes NPC names can be among the most fun parts of the adventure. Sometimes its better if you’re the only one laughing.


  27. We have a dwarf in one of my current Games that is named… I kid you not… Har Don. Har Don has an INT of somewhere around 6.

    We have another character, a Gith, named Estalata. Har Don, of course cannot remember this. His first variation on her name was “estalante”, which became “esperante” which became “celantro” (don’t ask). He once conned his way into a mental hospital by saying, “I’s is Doctors Har Don, and this is my nurse, Celantro.”

    He hads a devil-girl, once. But he nevers hads a black dragon.

    Seriously.


  28. I always mispronounced names on purpose, much to the displeasure of the DM.

    “Rumiel” the NPC was always called “Ramon” by my character “Brog”


  29. Okay, This comic officaly rulez. I found this site off of another blog, whos host is a bit geekish himself, and I love the comic, and the Game the Game sessions I absoultly love. More, don’t stop. Im telling all my friends (all 8 of them) to visit :P


  30. Oh man, that is a seriously awesome webcomic. It’ll be my next link of the day, definitely. Great job on the choice of frames and the little dice program to count the comments rocks.

    Also, I cheat and take words in foreign language, mess with the spelling and then use them as names. Of course, when J-Pop band Arc-en-ciel came out, I got busted for having a very macho Norse warrior character, Arkonsel, be named ‘Rainbow’.

    That put a very quick end to that naming technique.


  31. We play an oriental campaign, and being non-oriental ourselves we sometimes (often) run into trouble with the NPC names so I can heartily relate. We’ve made a habbit of getting the DM to spell the names of important NPCs to us when we remember to. It kind of detracts fromt he campaign when the most feared ninja-assassin get’s called “Rantanplan” (which is the name of Lucky Luke’s dog, his real name was something like Ran’too-Kwan). ;)

    Btw, glad to see that in 2007 the comic is even funnier! :D


  32. Actually the Steelers, Knights of Pittsburg sounds pretty good to me. I have increasingly moved to simpler and simpler names. For oriental names it is often better to use an English equivalent, such as ‘Lotus Blossom’ than some incomprehensible jibberish. Oriental names are usually phrases and oddly memorable: Just Wisdom or Twenty Blades or Serene Dawn.


  33. “If I ever run a campaign again, I am *so* setting up a wiki.”

    Wow, that’s a really good idea.

    So, I’m from Pittsburgh, and am now very curious as to how we came to have knights….. it’s just not that kind of town!

    (*grin, duck*)


  34. We, as a party, usually have the same problem. every time the DM pronounces the NPC’s name, we go like: WHO?, what? can you spell that. Or one of our players is always asking for pictures with every monster encounter. I think my next Char will be named Bob or something, is a lot easier for the rest. Airen seems to be too hard!


  35. Well, I can barely remember names IRL so I guess it isn’t at all surprising that I can’t remember them in the game, either. I do try to write them down but sadly I am so inherently disorganized that this means 2 minutes of ruffling through papers before every conversation. That is, when I haven’t misheard a name in the first place and thus written it down incorrectly.
    Were I DM’ing and needed a local setting, I’d be seriously tempted to pull an Ordinance Survey map of an English county off the net. Provided I didn’t have any players familiar with said county, that is. With luck, the pubs will be marked, too. (I think I’d change the name of The Devonshire Dumpling before setting an encounter there, though.)


  36. Nobody likes the names I suggest for things…

    Actually, that’s not exactly accurate.

    Nobody likes the name I suggest for everyone (and most everything, too): Bob.


  37. “Wow. Were those really their names?”

    Priceless.

    Peter Jackson really needs to see this comic. I think he’d love it.


  38. Names, to me, should be somewhat descriptive. I prefer naming characters with a somewhat familiar first name and a descriptive last name. Names of grandparents and great grandparents make for excellent first names. Clifford, Oscar, Francis, etc. Last names can be literal two-word combos. Stormthrower, my shaman on WoW, is good example. ______ Shadowcaller for a warlock, ______ Brightsword for a paladin, _______ Windingstream for a kender, etc. Using foreign animal words as a basis for naming Druids, Rangers and other outdoorsy types works well too. Aguila, Ours, Poisson, Rotwild, Adler all might be good first names. That won’t stop me from naming all my bartenders Caleb though for simplicity’s sake. (Hey, in my world, “Caleb” means “He who serves beverages.” Go figure.)


  39. I save myself the trouble by calling all my characters some variation on André.

    Everyone expects it now, and it means people can remember my character’s name.

    Of course I spell it differently, just for giggles. Ahn’Dreigh the human sorcerer is emphatically not the same person as Ondray the dwarf fighter.

    The names are also short versions of a pre-prepared longer one, in case people ever get curious. They never have, and so never heard the Glory of Ferden Leahnder nek Reighshel den Wickramaseihn (etemology available on receipt of several large Rum & Cokes) and Ondray Skallagrimsson, inspired by Egil’s Saga


  40. Sorry about not properly closing that italic tag there.


  41. “Sure, it sounds stupid, but you have to admit: your players will be able to remember, pronounce, and even spell all of the important people and places. ”

    No, no they won’t. I once ran a campaign based on a fictional Earth where the primary difference was that magic worked. To add some slight air of mystique, the basic starter map was that of Europe, only one where the Roman Empire was still alive and in charge.

    To make things simple, all of the ‘provinces’ were the modern country names, with one exception. Given the players lack of ability to prounounce or remember Eastern European place names, everything West of the western borders of Poland, Austria, and Italy was lumped into one big area called ‘Mason County’ and run by Masons.

    They of course wandered around ‘the south, the north, the west, and England’

    To my eternal shame, when looking for a name that was a combination of Zulu and Mongol for a bad guy who was going to lead huge anarchaic hordes to plunder the Empire, I did not come up with Kublai and Zulu, but rather the other halves of those names.

    Yes, my players managed to forget, immediately after laughing uproariously, the name of the evil leader Shaka Khan.

    Even after making the requisite ‘let me rock you’ jokes.


  42. On names I’ve given my PCs, I always try for ‘real world’ (Neil, Alex, a druid named ‘Wolf’) or names I find on the ‘what to name the baby’ websites.

    For the PCs of others? If it’s more than two syllables, or has any uneeded puntuation (read:any) that modifies the pronunciation in any way, the name is getting run through the chipper until it’s few enough syllables to pronounce. I recall an Orc Fighter (later Paladin) who showed affection for another character by using TWO syllables of her name instead of one.

    Complaints or corrections add random noise to the nickname, which will then be rechopped to one or two syllables, with no regard to which one to syllables were the original ones.

    Right now my compatriots are named Rian (REE-ahn) and Zan’El (ZAHN-el). Only took about 10 years…


  43. Of course, the best part of watching a GM tangle with the person who writes all the notes to everything came up in a Shadowrun game that lasted more than 8 years (scary, I know). The player had every note from the very beginning and the GM would try to throw us all in situations that should present HUGE difficulties, like ghosts of player-slaying, but the player would just look back through his notes and say, “oh yeah, 6 years and 3 months ago we took on the underling of the 5th general to (continues for 3 minutes giving relational details) and killed him, taking his dagger of ghosts of player-slaying-slaying. I’ll use that”.

    The look on the GM’s face was priceless. It’s thus been my greatest fear that one day, in the game I run, some player will bring my plot crashing to the floor all because they paid better attention than me.


  44. I had a DM in a Shadowrun campaign that came up with the best recurring villain I have ever run into. Guy’s name was “Clean Steve” and his favorite trick was booby trapping our vehicles with high explosives. Fortunately, we had one guy that always remembered to stop and check his bike whenever we came out of a bar. We got more explosives that way… But the best thing the DM ever did was every time we got a message from the guy (taunting us, of course) it was accompanied by the Halleluiah Chorus…which the DM always had queued up on the stereo. To this day I can’t hear that music and not think of Clean Steve.

    Bottom line – all bad guys need theme music.


  45. “one Peregrin Took”

    Was I the only one expecting a rejoinder along the lines of “Sounds like a lead. Where is this Peregrin guy?” :-)


  46. Ironchan, author of the webcomic Get Medieval, recently made drew and described RPG character named the Necromancer of Awesome:

    As Mad Scientist types go, The Necromancer of Awesome is at the fairly benign end of the scale. He’s not out for World Conquest or Revenge On Those Fools At The Academy. He just wants to make zombie pirates, zombie ninjas, and zombie dinosaur cyborgs. Because he can.

    The second RPG character at that last link is an even more extreme example of a NPC with a name memorable for all the wrong reasons.


  47. Arg. Typo. Should be “Ironychan” above.


  48. I once knew a GM that used drug names for all his elven characters, sometimes with a different accent, because all tolkien elves sounded like drugs in his opinion. The joke was actually a hit between the players (they were not so uptight about the game, actually had other hobbies :P ), and the more obscure the drug, the more powerful the elf was.

    Actually, “Galadriel lotion” sounds like a good relief for that nasty rash.


  49. Heh, the most memorable character in my entire D&D campaign was an 18 str 5 int fighter my brother named Furfin.

    He got the name from title off a book on the shelf, Fur, Fin and Feather. but it was goofy enough to be fantastic, and simple enough to remember.


  50. As a DM I like to keep a book of baby names handy, especially one with unusual or weird names, like a book of irish baby names.

    And while most of the PC names in our group are “normal” in the D&D world (like Krom the half orc barbarian, Glim the gnome wizard) we also have Choo Mai Phat the monk. *sigh* Its hard being a DM sometimes.


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