I need to keep playing this game before I can review it. One minute I’ll be thinking, “This game is okay. I don’t know what people are complaining about.” Ten minutes later, “This game sucks. I don’t know what people see in it.”
The most distressing problem is the save system. It’s checkpoint based, even when you’re at your hideout. I get back to the safe house and it checkpoint saves. Then I do some leveling up, buy some equipment, and arrange my gear. Then I want to quit. The only save option is “save last checkpoint”, which – if I’m understanding it – means I’d be saving the game state of when I arrived at my base. If I want to save all that fussing about, I have to start a new mission.
The other problem is that I can’t make any sense of how the save slots work. I finished the first act of the game, and then I needed to start a new game to make the previous comic. Just to make sure, I saved my game in two different slots. Later I wanted to return to that save, but both slots were overwritten with autosaves or something. They were gone, and I ended up losing about an hour and a half of progress. You don’t name your character or anything, so if you’ve got two different play-throughs going you can’t tell their saves apart, even if you can keep them from somehow overwriting each other. This is a significant flaw in a game designed around the idea of multiple replays.
Pretty classic Obsidian craftsmanship so far.
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