This week’s column might make a small step towards pacifying the people who were outraged that I discussed Zynga without going out of my way to enumerate their treachery. I’ve written a bit about Zynga now, and there seems to be some impression that all Zynga conversations must open and close with a litany of their sins. There was a comment at one point where someone suggested that (paraphrase) we should hound him until he apologizes for this. Meaning, I guess, that I should be punished for not sacrificing a few inches of my column space in the interest of telling people what they already know.
This column should not be viewed as an olive branch to those enraged parties. I am not a fan of mandatory conversations any more than I’m a fan of forbidden conversations. I think it’s important that we be able to look at Zynga’s impact on the industry without working ourselves into an emotional froth over what jerks they are. That’s a dead horse, and there are more interesting targets to which I would like to apply my weekly 1,000 word beatstick. In fact, I think the Zynga rage will look fairly quaint a couple years from now, for reasons I explain in the column, which was linked in the previous paragraph as well as at the end of the sentence you are reading now.
Part of the problem is the March Mayhem voting and the way Zynga trounced several established industry fixtures like Square Enix and Rockstar. This drove people into an enraged frenzy. The epicenter of the clash took place in the epic 598 page, 20,000 comment long thread regarding Valve vs. Zynga, which was a sewer of open hostility and irrational hate.
Hopefully now the blood has cooled and people will be in some kind of shape to talk about this in the framework of one [unpopular but successful] business in a changing industry instead of a discussion about the the idolatry of the unbelievers.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
Philosophy of Moderation
The comments on most sites are a sewer of hate, because we're moderating with the wrong goals in mind.
The Best of 2011
My picks for what was important, awesome, or worth talking about in 2011.
Video Compression Gone Wrong
How does image compression work, and why does it create those ugly spots all over some videos and not others?