I never noticed that.
I will note that most of those movies are from “early” Disney, before it became Mega-Disney. You don’t see any of their work from the last two decades in there. Most of it looks like stuff from the 50’s and 60’s. Still, it is amazing that they re-used so many sequences of movements. Makes me wonder what techniques they used to generate the sequences that made this an attractive option.
And then at 1:13 when they recycled the same terrible racist stereotype. Arg. I’ll bet they wish they could take that one back.
EDIT: People are questioning the stereotype charge. See, I have it in my head that the guy playing the drums is an Asian stereotype: Squinty eyes, buck teeth, and I swear I have this memory of him talking in an exaggerated Chinese accent. Maybe having some sort of “Confucius say” shtick?
But it's a childhood memory. So many people are questioning the stereotype that I'm now doubting myself. Maybe I'm confusing it with another character.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
Why Google sucks, and what made me switch to crowdfunding for this site.
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.