Go read the comic, then come back if you like and read a bit about the humor in this strip.
As part of judging the webcomic contest I’ve been thinking a lot about the different humor styles. This one was a very standard 4-panel* “gag a day” style strip: An exchange between two or three characters leading up to a single punchline. It’s not really my strong suit, but it’s interesting and educational to mix things up now and again.
I mentioned earlier in the week that “Sometimes I write the Best Joke EVER and it gets a shrug. Sometimes I put up something that feels lazy and half-finished and it gets praised as the Funniest Thing Ever.” I’m going to go out on a limb and predict that this one will receive a polite but tepid response. We’ll see how accurate that is once it goes live. (I’m writing this on Thursday night.)
The “gag a day” moniker is usually applied disdainfully. I’m not sure why. Pretty much all of the major names of the previous century – Peanuts, Dilbert, Calvin & Hobbes, adhered to this formula in their daily strips. I actually find it a kind of scary style to use. The weight of the whole strip rests on the final panel. If the reader anticipates the punchline or doesn’t like the joke, the whole thing fails. In my own work I nearly always go for the “joke barrage” style. I don’t put too much trust in any one idea. I try to chain a bunch of them together so that even if the last panel is a dud, you might still have found something in the strip that you thought was funny or incisive. My goal is to have one humorous phrase, joke, or interesting observation for every panel. I don’t always hit that lofty goal, but that’s the bar I set for myself.
I might spend a few strips mixing things up, just for fun & variety. Stasis is death.
* I had to do it in 5 panels just because I was dealing with screenshots. If this were drawn, it could easily have been done in 4.
Blistering Stupidity of Fallout 3
Yeah, this game is a classic. But the story is idiotic, incoherent, thematically confused, and patronizing.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
Two minutes of fun at the expense of a badly-run theme park.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.