No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it.
Why Google sucks, and what made me switch to crowdfunding for this site.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Another PC Golden Age?
Is it real? Is PC gaming returning to its former glory? Sort of. It's complicated.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.