Several people have asked when the Champions Online series will end, if I’ll do anything next, and what that might be:
1) The Champions Online series will end with part 15. This should go up the last week of December or the first week of January, depending on how much time I take off for the holidays.
2) Yes, I’ll be doing another Let’s Play series after this.
3) I can’t tell you any more than that right now.
Now, those of you following my Twitter feed know that I’ve been voting for The Escapist in the latest Web 2.0 popularity contest at Mashable.
Despite my mocking, this sort of thing is actually really important to web companies. Nobody ever talks about it because it would be unseemly, but scoring awards like this can give a publication a lot of clout when attracting advertisers and also in dictating what they can charge those advertisers. Winning stuff like this can help improve the fortunes of a company, particularly younger ones. Since I’ve hitched my wagon to the Escapist, I’d love for them to reap those rewards.
I’d also love for them to win because of the nice counterbalance they provide to the review-score hype mills that usually get all the attention*. I think a lot of us here like thoughtful articles as opposed to fanboy-driven ego-stroking, and so it would be nice if we could lift up the stuff we value.
Which is all a really roundabout way of me begging for votes for my friends at The Escapist, which is a thing you could do by clicking on this link. It’s all done through Twitter, so you have to have a Twitter account to vote. I’m sorry. It’s a web 2.0 thing. Didn’t you know? Web 2.0 is about connecting every social media site to every other one in a giant clusterfarg of account names and logins until the whole network collapses in on itself and forms a CSS-compliant singularity.
I’ll make a deal with you: If the Escapist wins, I’ll post a burning, hate-filled screed on everything that totally bugs me about the Mashable awards.
But not yet. Don’t want to tip our hand just yet.
But if you dig what I do over there, or over here, then please consider voting.
* And by “attention” I mean “money”.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
Why I Hated Resident Evil 4
Ever wonder how seemingly sane people can hate popular games? It can happen!