Hey Graham, Kathleen, Paul, and the rest of the Loading Ready Run cast & crew: I have a little question for your team, which I hope you will not think is too impertinent. Just a query from a fan who wants to know a little bit about you personally. Seeing as how you guys put out your weekly LRR skit, plus Unskippable, plus ENN, plus the odd video extra and side-project now and again, my query is thus:
Do you SLEEP? Are you a squad of tireless and unstoppable Canadian comedy robots or something? Have you cloned yourselves? HOW DO YOU ACCOMPLISH ALL OF THIS EVERY SINGLE WEEK?
People give me credit for my output here and at the Escapist, but this is just prose and comics. Video is incredibly time consuming to produce, and these guys turn out a lot of it.
I especially liked ENN this week:
Making matters worse is that they’re now doing Desert Bus for Hope, where they play a non-stop Desert Bus marathon as long as people donate money to charity. Essentially, we pay money to have them tortured for our amusement. Communal griefing of public figures as entertainment. I am very curious how they will manage to produce this week’s offerings while trapped in a small room with the most boring game ever made. Check out the live feed of that event here.
Push the Button!
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.