Reviving Chainmail Bikini has been an interesting project. The webcomic Shawn Gaston and I made in 2007 went poof, and for a while I thought it was gone for good.
But Shawn had some of the source images. I had others. The internet archive had the titles & accompanying text for the first 39 comics or so. Now we’re discovering that a few wily users had actually saved some of the bonus content to their own computers, and were able to help us recover those. This morning, I got to see Chuck’s Random Encounter Table for the first time in over two years. I’d forgotten nearly everything on the chart, and so I got to laugh at a couple of my own jokes. Man, being forgetful has its advantages.
Reading through the old strips has jostled my memory quite a bit, and I think I actually have a decent chance at reconstructing the write-up of the ending. I have until late January to iron it all out. Here’s hoping.
Seventeen of the strips have been posted so far, so if you’ve never read it, now would be a good time to start.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.