It’s Monday, which means you get another hour of my droning voice and stumbling digressions. And also Paul, when he’s not giving me the silent treatment. This week we’re talking about Starcraft 2 tournaments in the age of COVID, Neverout, and Six Days in Fallujah.
Hosts: Paul, Shamus. Episode edited by Issac.
00:00 The book is “Done”. Now the REAL work begins.
I showed off the cover last week. The one change I’m going to make is that the N7 logo will be replaced with a TM symbol.
05:50 Starcraft 2 Games.
Here is a link to the janky-cam footage I was talking about, where green-screened hosts are projected into a fake environment.
14:32 DaVinci Resolve Reprise
19:25 NO TMBG DRM FTW
Any They Might be Giants fans out there? They’re probably my favorite band that I never listen to, for all the reasons I described on the show.
23:51 Neverout (game)
The trailer sold me on the game. Thankfully, Paul was there to un-sell me before I did something foolish.
27:35 A NEW CAR!
A 2014 Toyota Prius. I haven’t driven it yet. In fact, I’ve only been inside it for a few minutes. But I will say that Heather seems happy and it looks nice in the driveway.
37:25 Mailbag: Six Days In Fallujah
I don’t know if you watched the gameplay reveal for Six Days In Fallujah. Probably not. I’m tossing aside the genre and, errr, themes for the time being, but there was one moment, closer to the end (around here https://youtu.be/VF0c9SwewpA?t=144), where they demonstrated the proc-gen generation not just for the individual rooms, but also for the whole map of a district. I know that you, Shamus, is a big proponent of this approach, and I wonder what do you feel about the implementation of this technology here (at least, from what was shown here).
Best regards, DeadlyDark
P.S. Still in shock, that a dozen years later, I’ll finally see this title released.
I know that games that deal with current events are a hot-button topic. And games that deal with current events that are themselves a hot-button topic, is an even hotter button topic. Hopefully we can talk about this without anyone going crazy.
44:08 Mailbag: Pixels Dice
while cruising around on the information superhighway I ran into a neat little project called Pixels*, they’re making neat LED dice that you can program to create neat effects.
While meetups for some dice rolling are still going to be a couple of months out, I thought you (being the Diecast) might like it.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
Gamers Aren’t Toxic
This is a horrible narrative that undermines the hobby through crass stereotypes. The hobby is vast, gamers come from all walks of life, and you shouldn't judge ANY group by its worst members.
Crash Dot Com
Back in 1999, I rode the dot-com bubble. Got rich. Worked hard. Went crazy. Turned poor. It was fun.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
Revisiting a Dead Engine
I wanted to take the file format of a late 90s shooter and read it in modern-day Unity. This is the result.