Stolen Pixels #121: An Exciting New Feature

By Shamus Posted Tuesday Sep 1, 2009

Filed under: Column 9 comments

This comic was more or less a necessity. I found myself with several strips of material, all of which required Garry’s Mod, which is still broken. You know what they say, “When life gives you lemons, complain about it on your blog.” Works for me.


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9 thoughts on “Stolen Pixels #121: An Exciting New Feature

  1. Maldeus says:

    I have nothing to contribute, but feel the need to post anyway in order to get in first. I guess that makes me a troll.

  2. Volatar says:

    I will be the first non-troll post (lol) to say that I rather enjoyed this comic. There are so many joke comics you can end with an error message, and this was one of the best :)

  3. SiliconScout says:

    Real FIRST!! :P

    Seriously though that was pure genius man. I loved it, well done.

    Then again you hit that mark a good 90% of the time so really it’s not so much job well done as job done to your usual standards Shamus.

    Hard to believe they would break it like that and just leave the world hanging though. Boggles the mind it does.

    Either way, Bravo.

  4. Badger says:

    Awesome. I could hear the little “bonk” noise Windows makes in my mind when that panel came up. There has got to be a better way to do this kind of thing!

  5. Korivak says:

    Same things as Badger. I see the screenshot, and suddenly my mind calls up the sound that Windows errors make. I didn’t even realize I had done it until I saw the comment and thought back.

    Pavlov would be proud.

  6. MuonDecay says:

    @garrynewman Did you send that goddamn patch for the fix to the Save/Crash problem. It’s really pissing people off.

    @MrHankers Yeah I goddamn did

  7. Punning Pundit says:

    That’s great and all, but the punchline was hidden under the damned error window! Can you please post it here, at least?

    *warning: this post was a joke

  8. minimegacar says:

    gmod updated
    they fixed the crash

    TF2 Arena and KOTH maps are now organised properly
    Fixed crash when loading/saving
    Added sbox_weapons, setting to 0 to spawn without weapons
    Fixed jigglebones not working on NPCs
    Jigglebones now works on ragdolls

    Fixed render.DrawQuad weird offset
    Added player:ViewPunchReset
    Added gui.InternalCursorMoved( x, y )
    Added gui.InternalMousePressed( code )
    Added gui.InternalMouseDoublePressed( code )
    Added gui.InternalMouseReleased( code )
    Added gui.InternalMouseWheeled( code )
    Added gui.InternalKeyCodePressed( code )
    Added gui.InternalKeyCodeTyped( code )
    Added gui.InternalKeyCodeReleased( code )

  9. DaMunky89 says:

    Hey wait, hang on.

    The problem is it crashes when you try to save a snapshot right? Like for the comic?

    Have you tried pressing printscreen and then pasting it into MS Paint? You can take a picture of the whole screen and then grab just the part you need..

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