In keeping with the series on AI, here is an interesting project: Mario AI Competition, a competition for people to build the best Mario-playing AI possible. Here is one of the entries:
Here is the project page for the particular AI featured in the video.
The Mario game itself is a procedurally generated infinite level. John Funk likened this to putting a slinky on an escalator.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
The Witch Watch
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?