This might be the last of the shows I’m going to cover. I was going to cover the PC Gaming show, but I wasn’t paying attention to the schedule and I managed to miss it. Maybe that’s not a huge loss. The PC Gaming show has become notorious for being overlong, dull, and awkward. I suppose if the people demand it I might show up for Nintendo tomorrow. We’ll see.
The point is, this is the last of the big shows. Let me make some predictions about what they’re going to show us and what my reaction will be:
- Detroit: Become Human: I already hate this game. Designer David Cage is the M. Night Shyamalan of gaming, except he thinks he’s David Fincher. Everything about his gameplay and stories rubs me the wrong way.
- God of War: I’m not looking forward to this game, but I am looking forward to seeing how the public receives it. This is a tent-pole franchise that’s been dormant for a while, and now it’s getting a radical overhaul. I’m curious how receptive fans will be to the changes.
- Uncharted: Lost Legacy. I expect they will show us some really cool action scenes and amazing visuals. I’m okay with that.
- Death Stranding: This game is so relentlessly strange that I can’t wait to see more of it. I’m also eager to see what finally comes out of Hideo Kojima’s mind after being chained to the Metal Gear treadmill for two decades.
- The Last of Us: Part 2: There should not be a sequel to the original LoU. Barring that, it shouldn’t feature any of the characters from the first one. LoU told a thematically complete, self-contained story, and dragging things out for a sequel is not the best artistic choice. I’m sure it’s the best financial choice, which is why this game is being made. Alas. Be careful what you wish for, fans. It’s unlikely this game is going to be able to deliver the same emotional payload of the original.
Also, I wonder if Sony is going to announce anything in terms of hardware / pricing to counter the strong showing the X Xbox X One X O LOL X gave two days ago.
Let’s see what they do…
Uncharted: The Lost Legacy They messed up the audio so people watching the stream couldn’t hear the dialog. Still, I think I know what explosions and gunfire sound like. I get the idea.
And the next trailer comes on, and the audio is still hosed. Looks like Horizon: Zero Dawn. And then The audio levels keep jumping way up and down, trying to blow out my speakers. They’re giving us the room audio rather than the audio from the video, which means it’s too distorted to understand anything.
Days Gone: Yeah I’m pretty much done with zombies. I mean, there’s nothing wrong with any of this, but it’s a story-based shooter / stealth hybrid, with quicktime-based cutscenes, and I’m willing to bet there’s crafting in there somewhere. In a world with Last of Us 2, is there demand for this?
Shadow of the Colossus: Is this a remake? Reboot? Sequel? Looks amazing, whatever it is.
Marvel vs. Capcom Infinite: Mega Man looks REALLY strange next to these Marvel heroes.
Call of Duty: WWII: There’s no point in me snarking about this. It’s not for me and besides I have no new snark.
Skyrim VR: This is a bad idea for all the same reasons Fallout 4 VR is a bad idea. This is a game you play for hours at a time, experienced in a VR situation most people won’t be able to endure more than a few minutes.
Star Child: Okay, that looked cool, but it was too short to get a feel for what it is. All of these demos are over too quick.
Bravo Team: Is this a multiplayer co-op shooter? Single-player? Multiplayer PvP? The entire trailer was a minute of looking down iron sights and sliding into cover. Why bother showing us a trailer that doesn’t tell us anything? I mean, by this point in my life I’ve looked down iron sights a few times. I know what that looks like. Tell me something I don’t already know.
I’m actually getting frustrated with this presentation. The trailers are all short and focused on sizzle. This isn’t telling me anything. Just about the time I start to get interested, it cuts to something else. This is like watching someone else channel-surf.
God of War: Finally! A trailer long enough to tell us about a game. I really loved this. I never got into GoW, but this looks amazing. And different.
Detroit: Become Human: Robots that hate doing what they were created to do and can be roused by emotional pleas? This is some Saturday-morning cartoon view of AI. I hate this stupid thing so much. This would be tolerable if it wasn’t so self-serious and impressed with its own shallow choices. This is basically Save the Puppy or Murder the Puppy: The Game.
Destiny 2: No comment.
Spider-Man: PRESS TRIANGLE TO NOT DIE: This game looks like it could be improved by a factor of ten if they would ease up on the scripted nonsense and simply let the mechanics speak for themselves. You know, like the Batman games they seem to be trying to copy. Sigh. I can’t believe THIS game is the one they used to end the show. God of War would have made for a much stronger finish.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
A video discussing Megatexture technology. Why we needed it, what it was supposed to do, and why it maybe didn't totally work.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.