So that’s the end of Dishonored 1.
I wanted to comment on how they handled the non-lethal ending for Delilah, but I’m stumped. Maybe I could branch off and talk about how this goes against the grain of the ideas they planted for Dishonored 2, but that rings hollow and it’s probably better to just leaf it alone. In my defense: Rutskarn lost connection before the end, and if I hadn’t made all these shitty tree puns, he certainly wood have.
Despite my unrepentant sloth and apathy, the show will go on. The next season of Spoiler Warning is going to be…
This is a favorite of Rachel’s, so she’s going to be joining us.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
What is Vulkan?
There's a new graphics API in town. What does that mean, and why do we need it?
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.
A video Let's Play series I collaborated on from 2009 to 2017.