The year of 2016 is officially behind us now, and for whatever else you could say about all the crazy things that happened over the year, you can definitely say that 2016 was a year in which some video games were made. In this episode, we talk about some of those games that stood out to us.
Unfortunately, partway through, Chris had to leave; apparently he has some real life friends that came over, though I remain suspicious. Just in case you were wondering why he just stops talking halfway through.
Show notes after the jump.
0:17:50 Pokemon Go
0:32:45 Romance in Games
0:38:50 Mystic Messenger
0:46:20 Mirror’s Edge Catalyst
0:49:20 Deus Ex Mankind Divided
0:55:25 Rise of the Tomb Raider
0:56:25 Dishonored 2
1:04:50 Mysterium (Which is a board game apparently.)
1:10:30 VA-11 Hall-A
1:13:30 Final Fantasy XV
1:15:40 Watch Dogs 2
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Blistering Stupidity of Fallout 3
Yeah, this game is a classic. But the story is idiotic, incoherent, thematically confused, and patronizing.
Crash Dot Com
Back in 1999, I rode the dot-com bubble. Got rich. Worked hard. Went crazy. Turned poor. It was fun.