Some people ignored the main quest. Some people did all the endings in various playthroughs. Some people were able to side with more than one faction.
I’m torn. I think the Minutemen are the least crazy in their goals, but the most boring to actually work with. I’ve played many characters to level 30, but I’ve only ever seen the ending credits once. I sided with the Institute. Yes, they’re evil imbeciles with no coherent goal and yes they force you to murder the other factions for no good reason. But when it was all over, I knew I’d get to live in a place with electric lights, clean food, and toilet paper.
Maybe life will be uncomfortable living with the guilt that I helped the robo-Fascists. Is that more uncomfortable than living in a pile of rubble and trading gunfire with supermutants and killbots every night? I doubt it.
But let’s say you have to choose once and for all. You have to choose one faction and destroy all the others because the game says so. Brotherhood of Steel, Minutemen, Institute, or Railroad. Which faction do you choose, and why?
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
The No Politics Rule
Here are 6 reasons why I forbid political discussions on this site. #4 will amaze you. Or not.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
The Middle Ages
Would you have survived in the middle ages?