That thing where Deacon has this conversation with his back to us? I’ve probably done this quest five times now, and that’s happened every time.
This game pretends to be a game with roleplaying and choices, but you know what it feels like? It feels like being an actor in a play where nobody will show you the script or explain what you’re supposed to be doing, and so all the other performers just muddle on regardless of what you say or where you stand. I’ll bet the person who wrote this cutscene expected us to position ourselves in a certain spot before beginning the conversation.
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
If Star Wars Was Made in 2006?
Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?