on Sep 12, 2016
0:01:17 – Mystic Messenger
In the next couple of weeks Mumbles is having a birthday. And also moving to another state. And also changing jobs. And her sleep schedule. Which I’m pretty sure means she’s retiring and letting Nightwing run things for now on.
hey someone tell the diecast crew all i want for my birthday is for them to play mystic messenger and chat with me about cute boys
— mumble cena 🐦 (@nicemovemumbles) September 9, 2016
0:14:14 – Rutskarn is making games using Twine
During this segment my moderator alarm went off when Mumbles started talking about how the Bible was transcribed over the centuries. “Oh no! This is going to start a flamewar!”, I thought. See, this is basically the Emacs vs. Vim of the Protestant world: An incredibly esoteric, pedantic, yet fiercely argued point among a particular subculture. If you’re not a Christian or if you never went in for the more scholarly inter-faith debates then you probably have no idea how deep this rabbit hole goes.
But of course it was a perfectly safe thing for her to say in the context of a videogame podcast and I didn’t need to freak out about it. I was just having flashbacks to the flamewars of my younger days. Still, just in case there are some Biblical scholars in the audience: Please resist the urge to argue about it. And if you non-Christian types could do me a favor and not throw some back-handed snark my way, I’d really appreciate it. Believe me, I’m well aware what you think of the whole thing.
0:30:52 – Star Citizen
Here is the video in question.
Even allowing for the usual smoke-and-mirrors employed in these sorts of demos, it looks like the hard technology problems are solved.
0:45:32 – Sony sees the PC as a viable threat.
Here is the important quote, from Andrew House, head of Sony Interactive Entertainment:
[the data] suggested that there’s a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that’s obviously where it’s to be had. We wanted to keep those people within our eco-system by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro – and, by and large, a graphical approach to game improvement.
0:59:28 – No Mods for PS4
Here is the press release from Bethesda, which is behind an age-gate for some idiotic reason.