I want to run into Bethesda studios dressed like the Silver Shroud and start shouting, “At last, villain, you will be punished for your villainous acts of over-written dialog, which have gone unpunished for far too long, and so I am finally here to punish you for your villainy!”
And I’d just keep doing that until the police dragged me out of the building.
And just to be clear, at the end of the show I’m pretty sure that after killing a bunch of murderers around Good Neighbor, both Nick Valentine and Hancock decided to kill Josh for taking an empty beer bottle. That’s… really something.
The Best of 2011
My picks for what was important, awesome, or worth talking about in 2011.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.