200 years of mowing down feral Ghouls and there are still feral Ghouls left. 200 years of scavenging and there’s stuff valuable stuff in every box. 200 years of scavving for food and there’s still prewar food left. 200 years of living in ruins and nobody’s swept the floor or cleaned out this obviously N-Day skeleton. 200 years of constant raiding, warring, and territory dispute-ing, and there are still parked cars that can go nuclear from a single stray bullet. 200 years and people are still using bottlecaps as currency. 200 years and there are still unopened bottles of Nuka-Cola, even though they’re delicious, full of sugar, and their lid is made of literally money. 200 years of constant gunfire and there are still millions of bullets left. 200 years and none of these village-sized communities has grown large enough to form governments or tried to form some kind of coherent society. 200 years and nobody looted any of these sets of power armor or fusion cores. 200 years and there is still a bin of unspoiled, un-eaten melons in the Super Duper Mart, which is somehow both thoroughly looted yet still ripe with valuables and filled with feral ghouls. 200 years and there are still intact prewar comic books, clothing, radios, couches, light bulbs, life-saving medicine, cigarettes, produce, magnetic tapes, working terminals, un-hacked terminals, un-scavenged robots, un-cracked safes, un-detonated mines, and un-picked locks. 200 years of Gamebryo Engine games and nobody’s fixed the bug where the game stalls forever at a loading screen. 200 years of me bitching about these same ridiculous problems and yet somehow people still read my blog.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.
The Best of 2015
My picks for what was important, awesome, or worth talking about in 2015.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?