The most suspenseful moment in this episode is where Chris vanishes, possibly to be force-upgraded to Windows 10 by the WAU. And just so you know: He didn’t come back. We have no idea how that drama turned out.
Yes, point and laugh at the 20 minute mark when I was lamenting how Catherine never explained what she was feeling, when she just got done doing that. Still, that statement felt like it should be the start of a discussion, not the end of it. The question of “What are these two characters experiencing in a physical sense?” was always in the forefront of my mind, and the game was very coy about it.
In this episode, Simon dreams. That’s the most concrete bit of evidence that this computer-based brain is honestly having a go as simulating human brain activity on some fundamental level.
Also, once again I have to commend the team for doing a proper dream sequence. In far too many movie dreams, the writer is just so childishly excited about the part where they get to pretend to kill someone important and then do the “Ha ha! It was all a dream!” thing. The problem is that when you do this, you can only do this. If you’re trying to pretend this is real, then you can’t put crazy dream stuff in there, since that would spoil the “surprise”. Which is why dream sequences are usually so terrible. They exist only for the sake of the surprise, which usually doesn’t even work because the trick is so played out.
Here, the writer skipped the trick and actually did something interesting. They kept it short, because overly long dream sequences are annoying. They made it feel dreamlike by hiding Ashley’s face and presenting the sort of unrealistic scenario Simon might dream about. It provided a nice time gap, so we wonder how long Simon has been asleep. And it provided a nice contrast of his old life and the new. We spend just enough time in his comfy little apartment to be reminded of just how much it must suck to be stuck in his current situation.
Also, as promised: This is a Trent Reznor song.
The Game That Ruined Me
Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.