I’m really curious about the Catherine Edit of SOMA. I watched a few YouTube videos. Near the end of the game you find yourself in an installation where she inhabits the PA system while you run errands. There are a few other points like the one in this episode, where Simon leaves her running while he does a fetch quest. It’s possible she’s awake for a quarter of the game’s five-hour runtime.
Below are a few more comments on surgery, continuing the discussion from the show:
Josh and Rutskarn both refer to incidents where they were sedated and awoke with the sensation that no time had passed. I didn’t even realize that was possible. That’s actually kind of creepy.
I’ve actually been under general anesthetic five times in my life:
- Once as a small child, to have my Adenoids removed / reduced. It’s one of my earliest memories, and it’s mostly a collection of emotions and words. The only image I have is when I woke up in the recovery room and the first thing I saw was a radiator. I wonder if that’s why I have such a negative feeling associated with them, and why I enjoyed pulverizing people with them in Half-Life 2. Probably not. I think everyone enjoyed doing that.
- When I was 19, and had turbinate reduction surgery. I wonder if these two surgeries are why my voice has such a strange, muted quality, like my head is packed with wet cotton. I’ve been told my dad had a rich radio voice when he was young. Then again, I sound a lot like my younger brother Patrick, so maybe the surgeries didn’t have any impact on my voice at all.
- As mentioned on the show, when I was 20 I was sedated for gastrointestinal endoscopyThat’s just fancy doctor talk for “Stick a camera down your throat”. and woke up during the procedure.
- Another “camera looking at innards” procedure.
- There was that one time they took my gallbladder, but I already wrote about that.
My point is, I’ve never had the abrupt cut to post-surgery that Josh described. For me it’s always like waking up after a long sleep.
 That’s just fancy doctor talk for “Stick a camera down your throat”.
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An ongoing series where I work on making a 2D action game from scratch.