Hosts: Josh, Rutskarn, Shamus, Campster, Mumbles.
Episode edited by Rachel.
Spoilers. Again. Sorry, it’s just impossible to say much about this game without spoiling the end.
00:23:35: Deadpool Movie
@shamusyoung "Now Rachel's father will say a few words"
"In Mass Effect 1, Bioware created a universe that ran on fairly well-established r
— Zanzanar (@Zanzanar) February 12, 2016
And here is the resulting question:
That tweet about Shamus nit-picking ME1 in a speech at Rachel’s wedding really got me thinking – could you start a wedding toast with “In Mass Effect 1…” and make it sound decent? Would Shamus or Rutskarn like to take a crack at it?
00:38:42: Do bad games make good games better?
So I have actually kinda cathartically enjoyed a couple different critiques on Bethesda's Fallout 4. Its a really fun problem to have, since the issues Bethesda has introduced seem to be based on huge misunderstanding of the franchise. But in a way it also does shine a light on the games that did understand its franchise right, and thats what I wanted to know about. Do franchises benefit from having a few bad apples, in order to make the other works feel more special. Is that why we cherish New Vegas as a return to form? Are there any other franchises that have benefitted from having bad works? I think Star Wars could be one.
00:49:02: Extemporaneous self-insert surprise question!
Can you think of any games that broke from their old style and were just as good (or better for it) after being re-invented.
You have the best podcast ever,
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