I know it was rough earlier this week when we sat through a 15 minute expositional dialog, but we’re finally past that stuff and back into the space-fights and lightsaber battles.
Ha ha. I tricked you. It’s actually just more talking. You’re far too trusting.
In this episode I unfairly picked on the Extended Universe novels. This was based entirely on the things people have told be about them. (I think? Maybe I’ve read some? Back in the 90’s I read a bunch of Trek novels and I might have thrown some Star Wars in there. In any case, if I did read some, I don’t remember the details.)
Anyway. So now I’m curious: What’s good? I don’t mean “which books?” I mean: What new ideas did the books introduce that made for good stories and fit within the pre-existing framework? (EDIT: Any media or time period is good. I’m just curious what EU ideas have resonated with people.)
What is Piracy?
It seems like a simple question, but it turns out everyone has a different idea of right and wrong in the digital world.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
A look back at Star Trek, from the Original Series to the Abrams Reboot.
Do It Again, Stupid
One of the highest-rated games of all time has some of the least interesting gameplay.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.