I blanked out during the show, or I would have noticed that HK-47’s habit of characterizing his own statements was re-used by the Elcor in Mass Effect.
I also mentioned how this one Czerka woman has a better facial design than anyone in Skyrim, despite her artist having a fraction of the polygons and texture budget to work with. I’m happy to report that Bethesda finally seems to be overcoming this. I’ve spent a few hours with Fallout 4, and it looks like the scourge of the potato-faced Bethesda mannequins is over. I’m not suggesting they’re the best or anything, but I think Bethesda is finally able to stand with its contemporaries.
But I’ll always have a soft spot in my heart for artists that can do amazing things under tight texture and polygon constraints, and this game does a lot of that.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
What did web browsers look like 20 years ago, and what kind of crazy features did they have?