It’s odd to come back to this game after so many years. Watching Josh fiddle with the level-up choices, I can remember struggling with decisions that seem obvious now. The whole D20 thing was largely opaque to me, since it had been almost twenty years since the last time I had contact with that sort of game.
BioWare went from these number-crunchy tabletop adaptations where understanding D20 mechanics is almost a prerequisiteThe only saving grace is that the games tend to be easy. If the game required a competent build, I never would have made it through., to “baby’s first RPG”, which is just industry-standard action gameplay with a very mild dose of stat-boosting built in. Maybe it’s just me, but I feel like they sailed right past the sweet spot without ever hitting it.
 The only saving grace is that the games tend to be easy. If the game required a competent build, I never would have made it through.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
A video Let's Play series I collaborated on from 2009 to 2017.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
Shamus Plays LOTRO
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?