So that’s our first week of Arkham Asylum. I’m really glad to be covering something we like.
There’s a good bit of tension between this game and Arkham City, to the point where it’s hard to discuss one without bringing up the other. I think this one makes more sense and it has a more focused story, but I find City to be more fun to play and explore. The combat is smoother, the combat is deeper, the enemies are more varied, but the overall plot is muddled.
In Arkham City, it was like the team was compelled to use every Batman villain in existence, including some of the obscure D-listers. The game has Hugo Strange, Penguin, Two-Face, Catwoman, Joker, Harley Quinn, Mr. Freeze, Bane, Zsasz, Hush, Deadshot, Soloman Grundy, Clayface, Poison Ivy, Mad Hatter, Riddler, and Ra’s al GhulAlso Calendar Man is there, perplexingly the only man in all of Arkham City who is locked in a cell.. That feels like extreme overkill. It feels like they were overcompensating. Which is odd, since the first game was great and they didn’t need to compensate for anything.
 Also Calendar Man is there, perplexingly the only man in all of Arkham City who is locked in a cell.
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.