This was sent to the Diecast email, but it seemed better to answer it in a post. (I don’t think the other hosts are eager to hear me talk about my music.)
So now that Shamus is spending more time and energy on music, and apparently enjoying the crap out of it. Is he eventually going to replace Kevin Macleod as the go to music guy?
Someone else suggested putting the music up for sale on Bandcamp. So let’s talk about what I’m doing with this music business.
I’m trying very hard to keep my head about this. I know I’m pretty amateur. I don’t want to go all “Michael Jordan playing baseball” and spend my time working outside my skillset. I know the only reason I have anyone listening to my music at all is because I was already famousInternet famous. for other things. If it wasn’t for my existing audience, I’d be part of the vast army of obscure composers, toiling away and begging people to listen to my work.
On the other hand, this work is really fun. So I think the key here is to just keep it in moderation and make sure my composing time isn’t eating to my blogging or column-writing.
I doubt I’ll pose a threat to Macleod anytime soon. Even if I somehow caught up to him in terms of sheer volume, I’m far behind in musical knowledge. I only work in one genre, after all.
Speaking of which, I’ve decided I’ve made enough music to call it an “album”. So here is my first album, Bang the Rocks Together:
The tracks are listed in the order they were written. So you can (hopefully) hear my progress. (Spoiler: I can’t. My favorites are at the top and bottom. I don’t know what that means.)
All tracks should be freely available and released under creative commonsShare-attribution. You can use the music anywhere you like, even in commercial products. Just give me credit..
As for selling the work on Bandcamp: Eh. Even if I thought the work was good enough to warrant asking money for it (and if the world wasn’t already drowning in exactly this kind of music) I wouldn’t feel right asking for money directly. My Patreon ostensibly exists to support my work, and I don’t want my different works to compete with each other financially. When I sit down to be creative, I don’t want to have to worry about which type of thing is more profitable. Ideally, I’d just like to make stuff, and if people like it they can choose to support it.
So that’s what we’re doing.
 Internet famous.
 Share-attribution. You can use the music anywhere you like, even in commercial products. Just give me credit.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
PC Gaming Golden Age
It's not a legend. It was real. There was a time before DLC. Before DRM. Before crappy ports. It was glorious.
Zenimax vs. Facebook
This series explores the troubled history of VR and the strange lawsuit between Zenimax publishing and Facebook.
C++ is a wonderful language for making horrible code.
A video Let's Play series I collaborated on from 2009 to 2017.