I feel pretty silly after praising the game for the little moment where Ellie shielded her eyes from the sun. In this episode she does that calm walk down the steps, right through the crossfire… twice. It’s the most ridiculous, derpy, immersion-breaking moment in the game for me so far.
But Chris is right: AI is hard, and companion AI is harder. You could tweak Ellie’s behavior for ages and still find edge-cases where the AI just isn’t equipped to deal with the current world state in a believable way. And the smarter the AI is – the more convincing her actions are – the more ridiculous it seems when the system fails. It’s a tough problem. I’m glad it’s not my job to fix it.
PC Gaming Golden Age
It's not a legend. It was real. There was a time before DLC. Before DRM. Before crappy ports. It was glorious.
If Star Wars Was Made in 2006?
Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.