I feel pretty silly after praising the game for the little moment where Ellie shielded her eyes from the sun. In this episode she does that calm walk down the steps, right through the crossfire… twice. It’s the most ridiculous, derpy, immersion-breaking moment in the game for me so far.
But Chris is right: AI is hard, and companion AI is harder. You could tweak Ellie’s behavior for ages and still find edge-cases where the AI just isn’t equipped to deal with the current world state in a believable way. And the smarter the AI is – the more convincing her actions are – the more ridiculous it seems when the system fails. It’s a tough problem. I’m glad it’s not my job to fix it.
If Star Wars Was Made in 2006?
Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
Why Google sucks, and what made me switch to crowdfunding for this site.
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.