I feel pretty silly after praising the game for the little moment where Ellie shielded her eyes from the sun. In this episode she does that calm walk down the steps, right through the crossfire… twice. It’s the most ridiculous, derpy, immersion-breaking moment in the game for me so far.
But Chris is right: AI is hard, and companion AI is harder. You could tweak Ellie’s behavior for ages and still find edge-cases where the AI just isn’t equipped to deal with the current world state in a believable way. And the smarter the AI is – the more convincing her actions are – the more ridiculous it seems when the system fails. It’s a tough problem. I’m glad it’s not my job to fix it.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
Was it a Hack?
A big chunk of the internet went down in October of 2016. What happened? Was it a hack?
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.