So it looks like the jump button is also the skip cutscene button, which means our bunny-hopping driver is skipping half the cutscenes. I like to think that the bits we skipped are these detailed explanations that would perfectly explain everything we’re seeing.
Also, I love the idea of calling an astrophysicist and asking him random science questions about archaeology, botany, zoology, and anthropology.
Every time I think this game is out of ideas and we’re going to run out of stuff to be incredulous about, it manages to top itself. Like Chris said in a previous episode, this game certainly has a lot of ideas. They’re mostly crazy nonsense, but there are SO MANY of them!
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This is why shopping for graphics cards is so stupid and miserable.
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My picks for what was important, awesome, or worth talking about in 2017.
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A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
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Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.