So we were going to do another Marlow Briggs today. But then YouTube couldn’t decode the latest episode that Josh uploaded. (I’m guessing this is the result of moving to a new version of Premiere.) So… we got nothing.
But!
As part of the ongoing site update I wrote 1,600 words of trivia about Spoiler Warning, and then stuck it on a page where hardly anyone will see it. So I’ll just take those 1,600 words and put them here in a post where you’re more likely to see them and where you can comment. It’s not content, per se. But it’s close. MAYBE Josh will be able to figure out what the deal is with Premiere / YouTube and get an episode up for you today, but I’m going out with the family. Sorry if this isn’t properly proofread. Have a good weekend.
Spoiler Waning trivia follows:
Spoiler Warning is a videogame commentary series. A “Let’s Play”, in the vernacular. The intent of the series is to watch a game and hold an unrehearsed conversation between hosts of various ages and gaming backgrounds. But you know that already. See the official page for the full episode listing. If you’re looking to know more, then here you go:
The best way to contact us is to send an email to diecast
@ shamusyoung.com.![]() |
Trivia
The show was launched in 2010, long before the current Let’s Play conventions were nailed down. While the big popular LP performers today are one or two person teams focused on comedy, we seem to have developed a more “long-form critique” approach, and our cast is usually four or five people. Most LPs exist to show you the game, but we start with the assumption that you’ve probably seen it and are looking to discuss it. (Or hear it discussed.)
To date we’ve published over 500 videos on our YouTube channel, with an average length of about 25 minutes each. That means we’ve produced over 208 hours of “entertainment”. That’s longer than the combined network runs of Star Trek the original series and Star Trek: The Next Generation.
Josh is our designated driver. He’s the one to play the game, stream it to the rest of us, record the footage, and edit it into an episode. We usually record three episodes at a time on the weekend and then post them during the week.
We refer to our play-through as a “season”, although they obviously aren’t tied to years the way seasons are in American television.
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Choosing Games
I know how it is. You love a game, so you’d like to see us cover it on the show. But be careful what you wish for. Our format really does tend to accentuate the negative, and you may find yourself watching a show that makes you really mad. The most common complaint we get is, “You’re just looking for stuff to nitpick!” That’s not really true. What we’re looking for is stuff to talk about, and conversations about flaws are generally longer and more complex than conversations about stuff that’s good.
You can suggest games for us to cover if you like, but the process is insanely complex:
- We don’t want to cover games that are too old. Nothing against old titles. We all have old games that we love. But the audience for that sort of stuff is pretty niche and we don’t want to make a show nobody will watch. Also old games are a pain in the ass to record. (See below.) And they have a lot of reading. (See below.)
- We don’t do console games, simply because of the technical complexity it would add to the show. (See below.) As of Summer of 2014, we’re experimenting with getting equipment that might make console games a possibility. Wait and see.
- We favor games with both story and gameplay, because there are only so many conversations you can have about one or the other. I love blasting psychos and sorting loot in Borderlands, but WATCHING someone shoot psychos and sort loot for six straight episodes between story beats? That’s torture, and that time will end up filled with bitching and moaning.
- Games with a lot of reading are out. The occasional note might be okay, but if a lot of time is spent reading (like in Gone Home) then it’s a bad fit for the show. It’s pretty hard to read the game and listen to the cast at the same time. And it’s pretty goofy if the cast has to keep stopping their conversations to read so they can follow along. And finally, things that are perfectly readable in a game might be hard to make out when jammed into a YouTube window or viewed on a smartphone.
- We each have our own preferences, and so anyone in the cast can veto any game. Rutskarn won’t put up with Far Cry 3. I won’t sit still for Dragon Age: Origins. Mumbles is really not keen to do The Witcher. Josh isn’t interested in the Arkham games. We have a massive list of exceptions and vetoes like this, and finding titles that survive group veto can be tough. We might drop one cast member for a single season if everyone else is really into it, but usually vetoes are contagious and once someone shoots down a game the rest of us aren’t erger to leave that person behind.
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Recording
Producing the show involves a terrifying Rube Goldberg chain of shaky technology.
The cast gathers in Vent for voice communication. We also use Vent to record the audio. Josh fires up the game and streams it to the rest of us using a private streaming server. We watch the show on a five second delay, so sometimes you’ll notice a bit of a pause between the moment something happens and the moment when we notice it. (Obviously this doesn’t apply to Josh, who is seeing the game realtime.)
Aside: We used to use Twitch, but early in 2014 Twitch changed their service so that all video was broadcast on a 45 second delay. This is ridiculously long and made it impossible for us to discuss what Josh was doing, since he was always reacting to things we wouldn’t see for the better part of a minute. He would shout “DID YOU GUYS SEE THAT?” This would both interrupt and stall our conversation. We couldn’t go back to what we were talking about. And we couldn’t comment on what he was doing. And Josh couldn’t very well wait until 45 seconds after something happened to comment on it, because by that time he would have moved on and he already has enough to worry about. Basically, Twitch is now completely useless.
Once we’re all watching the stream, Josh also records the show using Fraps. (He can’t use the footage he’s streaming to us, since that stream is reduced in quality and compressed to hell.)
We record a single gameplay session about an hour long, which is later divided into 20-minute segments to give us our three episodes.
Once we’re done recording, Josh can export the Vent audio. Then he combines it with the gameplay footage from Fraps in Adobe Premiere.
Shamus is the one to photoshop the various title cards. He’s also in charge of the clock, so when an episode runs long for no reason it’s usually his fault.
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Running Jokes
The name “Reginald Cuftbert” was devised by Rutskarn, when we were trying to come up with the least appropriate name for our character in Fallout 3. This happened in the episode appropriately titled: The Birth of Reginald Cuftbert. We set out to dress and behave as absurdly as possible, which began our tradition of wearing top hats or bonnets. Since then, we’ve given our characters a variant of this (Regina Shepard, Reginald Fluffburt) whenever we run into a game that lets you choose a name. Also, the spelling of the name changes often (Cuftbert, Cuffbert, Cuftburt, etc) which become a running joke when we had to watch our own show, ON the show, to see how we’d spelled it in the past.
Josh used to say, “Stop shooting me.” when he was being annoyed by in-game enemies while we were trying to have a conversation. He actually QUIT doing this because he didn’t like that it was becoming a catchphrase. (He hates fun and joy.)
Shamus has a long-standing habit of walking up to corpses in videogames and saying, “You okay buddy?” in a concerned tone. He’s brought this habit along with him to the show. Yes, he knows its only funny to him. No, he can’t really stop doing it.
The rest of the cast pretends that Ludonarrative DissonanceWhen the story of a game is in direct conflict with its mechanics, such as when a cutscene shows your character is weak or confused but the gameplay remains unchanged. is Chris’ catchphrase. It’s not really, but it is a topic that comes up often in the kind of story-heavy games we cover on the show. Chris isn’t even a huge fan of the term. But it’s become a tradition to make a big deal when it pops up.
Rutskarn is sort of notorious for puns. This is funnier when you consider the context. He majored in English in college and is a professional writer. So when he drops a pun it’s sort of like a chef preparing you a bowl of Cheetos, or a ballet dancer twerking. The Joke isn’t the joke, the joke is that the joke was made by someone who should hate the joke.
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Mumbles is always in favor of situations that might involve BEES! or cannibalism. She’s also in favor of murdering every single character we meet in all games, but NEVER in favor of killing animals. Do not test her on this.
Josh is often called the “bug whisperer” because of the unusually high number of bugs we encounter in our episodes. Partly this is due to unconventional playstyle. (We tend to favor less-used mechanics, less-chosen dialog options, and unexpected or absurd character behavior.) Partly this is due to the unreasonable things his computer is being asked to do. (See above.) But mostly it’s because Josh really is the bug whisperer.
If all of this isn’t enough info for you, you might want to check out the TV Tropes page for our show, which records our activities in far more detail then we ever could.
Thanks for watching!
Footnotes:
[1] When the story of a game is in direct conflict with its mechanics, such as when a cutscene shows your character is weak or confused but the gameplay remains unchanged.
The Best of 2013

My picks for what was important, awesome, or worth talking about in 2013.
Joker's Last Laugh

Did you anticipate the big plot twist of Batman: Arkham City? Here's all the ways the game hid that secret from you while also rubbing your nose in it.
Spider-Man

A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
Please Help I Can’t Stop Playing Cities: Skylines

What makes this borderline indie title so much better than the AAA juggernauts that came before?
The Witch Watch

My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
“We might drop one cast member for a single season if everyone else is really into it, but usually vetoes are contagious and once someone shoots down a game the rest of us aren't erger to leave that person behind.”
And now I find myself wondering what ‘erger’ would mean if it were actually a word.
Otherwise really like it – pretty well sums up Spoiler Warning for me.
It’s when you’re describing someone else’s overly-desirous attitude towards wanting something that annoys you so much you can’t say “eager” without doing so through clenched teeth.
It’s obviously short for “ergo-er”.
Makes me think of ‘Ermerger!’ which is of course ‘omigosh’ with a strong accent.
Note: it’s a hard ‘g’.
Fun fact: “erger” is actually a word. It’s dutch and means “worse”
It’s someone who regularly uses small amounts of energy- an erg-er.
Also, Shamus has this odd habit of spelling Cuftbert with a “u,” leading to odd situations like above when the link he’s provided to the naming episode is spelled correctly but the two or three times in that same paragraph he references it, he spells it Cuftburt or Fluffburt.
I kind of wonder about all the vetos in the group. It would be interesting to see a list of all the games we aren’t going to see on spoiler warning besides console games and old games.
It would be kinda neat to see the GRAND SPOILER WARNING VETO LIST
You know, Bastion might be good for a short season. Hmmm…. maybe, maybe not.
Josh, “Stop shooting me” will follow you FOREVER!
We need a “Stop Shooting Me” T-shirt.
That’s… kind of inviting getting shot.
Yes, but then you have a ready-made response to that eventuality.
Plus it won’t even matter as long as you can scarf down a whole turkey, 12 cabbages, an apple, and a few bottles of beer. Heals right up, no wait.
Add in an doctor’s bag for flavor.
Mmmmmm… tasty doctor’s bags…
The O’s should be bullet holes.
Mmm, maybe. I don’t know if there’s enough to talk about, even in a relatively short game. You’d also need the whole cast to have played it so they know what the narration’s saying.
Yeah, that’s what I was thinking. The combat gets the job done well enough but doesn’t merit much conversation about it.
Most of the interesting topics would come near the end of the game when the plot becomes more clear.
But hey, maybe the longest combat centric portions could be used for mailbag questions.
While you’re sprucing up the site, you might want to mention something about Gravatars in the comment explanation section. You know, the part right above the comment box, that explains italics and whatnot.
It took me some time and Googling to figure that out, but maybe I’m just slow.
Also, when you edit a comment, you don’t get any tips or anything, to help your remember the tags which are accepted. Long-time commenters will memorize them by accident or study, but when I was new, I found this kinda annoying.
Yeah, it took me an embarrassingly long time to work out why some people had custom avatars.
And it would be nice to have a tip to remind me whether to use [quote] or [blockquote] tags. One works and one doesn’t, or maybe they both do but only while editing.
“Rutskarn is sort of notorious for puns.”
Shamus is sort of notorious for incredibly huge world-smashing understatements that can even annoy your household pets.
Wait, wait, wait… you’re saying the Spoiler Warning has an entire TV Tropes page?
I shouldn’t. I really shouldn’t…
…
I WILL DEMAND MY WEEKEND BACK!
EDIT: Spoiler Warning brought me to DM of the Rings TVTropes, which brought me to the Darths and Droids TVTropes, The Grand Line 3.5 TVTropes and Friendship is Dragons TVTropes, which in turn brought me to each of these comics.
CURSE YOU, SEAMUS! That’s on you!
I wonder if Chris has seen these entries under the trope, “Five-Man Band”:
“¢ The Hero and The Smart Guy – Shamus
“¢ The Lancer – Rutskarn and Josh, though Josh has shades of The Hero since he plays the game
“¢ The Chick – Campster
“¢ The Big Guy – Mumbles
Chris “The Chick” Campster. That needs to be on a Spoiler Warning hockey jersey.
I finally watched the Slenderman episode. Not to be sexist or anything, but Chris deserves his “Chick” status based on this alone…
On another note, I was surprised to see how detailed the TV Tropes page was. But I guess I should have expected it…
Chris also has the best valey girl accent.
I used to think that Rutskarn was a The Chick, but he’s since undergone some significant Character Development, gotten a lot more wizened and snarky, and upgraded himself to The Lancer at least.
Nah,Rutskarn is,and always will be,The Kid.
At least its not as bad as Wikipedia, where you go to look up something about Hawaii, and 10 hours later….you’re onto the history of anal fisting.
You’re saying TV Tropes is a more efficient means to get to the subject of anal fisting?
That’s why most doctors recommend not to exceed 9 hours a day on wikipedia. When you’ve become curious about the _history_ of anal fisting, you r curiosity has truly reached unsafe levels…
Now youve made me curious to look up the history of anal fisting.
You’re saying the Hawaii article takes ten hours to read through?
Wow, dude. It took you 10 hours? I guess I need some better content filters on my browser.
Consequently, I don’t think I’ll ever be able to look at a glass of Hawaiian Punch quite the same ever again.
I shouldnt be laughing this hard because of your misery,but BWAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!O lord,thats funny!
*Finally crawls back from under a rock with wi-fi on monday*
Godamnit, they’re doing even the classic Star Wars trilogy on Darths and Droids (I wonder if Shamus would try a comeback of DM of the Ring once The Hobbit trilogy is done, this time the joke being there are way too many players and the DM is more invested in his solo adventures with his GMPC Gandalf than the campaign proper.) It is amazing how the prequel trilogy makes much more sense if you assume the protagonists are PCs derailing the GM. Kinda like Voyager makes much more sense if you assume Janeway is a sadistic despot of a captain who can subsist on human suffering alone.
Grand Line 3.5 starts so, so bad, but picks up pretty well. Yep, that’s how I see these characters in Anime that are clearly way, waaaaay ahead of all of their supposed peers: rulebook-devouring and suplement-assimilating munchkins. It also made me realize that a d20 with “1” on every side is a must-have roleplaying accessory.
Friendship is Dragons actually made me consider going after this G4 pony business. WHAT IS WRONG WITH ME?
I’m the dude who started that page on a whim. I just decided “Hey, practically everything has a page, why not this?”
Shamus said:but I'm going out with the family.
I’m guessing that’s to make it up to the family for labeling his oldest ‘a twelve year mistake’ and publishing it on the front page and still not taking it down yet. I find that little faux pas hilarious. (But I always find anything like that hilarious.)
I’m imagining the conversation something like “I’ll buy you some ice-cream if you stop hitting me.”
Spoiler Waning? I hope not!
Lost it at “ballet dancer twerking”
I hope you were entitled to “twerker’s comp”.
I actually asked Uncle Google about that, and it appears that’s actually a thing.
I don’t understand why people always talk about puns like they are something bad.
There is no such thing as a ‘good’ pun.
THERE I SAID IT HATE ME ALL YOU WANT.
Good. Bad. I’m the guy with the pun.
This is a good one in my book.
I totally agree. Sarcastic airquotes “good” is totally not applicable to puns. All puns are simply plain old straight up good.
We spent like 20 minutes at work coming up with puns on different kinds of numbers just a few days ago. So yeah, agreed. They’re obviously the best thing ever. :-P
(And now that I say this, that joke *has* transcended the room we were in. It hadn’t yet, at the time…)
Yes, the hate of puns appears to be something specific to English culture. It seems like the majority of English puns relies on simply replacing vowels with similar-sounding vowels or accentuating parts of words, instead of relying on double meanings of whole words or phrases, or meaning being changed by pre- and postpositions.
This might be related to the fact that English is packed with ludicrous amounts of homophones and near-homophones, at least compared to Polish. I mean, English has a word for ‘misheard lyrics’, that even has an enormous Wikipedia page, and – from what I can observe in the Internet and was told by a pure-blood British barber – seems to be a common occurence. Mishearing lyrics virtually does not ever occur in Polish, unless the song is:
a) in very old Polish,
b) hardcore metal,
c) sung by a wailing, high-pitched opera-singer,
d) performed by Catholic choir in an echoing room.
Apparently Japanese is even bigger on puns than English. And it is probably due to the homophones I guess. While working on learning kanji, I’ve found tons of characters with the readings ã“ㆠ(kou) or ã— (shi).
To be fair, mondegreen’s don’t necessarily involve homophones or near-homophones.
But each of the examples you cite for mishearing lyrics in Polish is also applicable to English.
Though the biggest reason might be because the singer isn’t enunciating, or singing clearly enough.
After all, if you say “Laid him on the green” fast enough in English, you’ll get something that sounds like “Lady Mondegreen.”
So there’s no Polish version of ‘white/wide/one winged dove’? No ‘bathroom on the right’? No ‘hold me closer Tony Danza’? No Joe Cocker?
…what’s the point of even having music?
It’s definitely English — most of the puns just aren’t funny in English. In some other languages puns can easily be double or even triple entendres without the joke having to be blatantly obvious, whereas puns in English often seem contrived, for example by relying heavily on words that merely sound similar or by being so obscure that people have to stress the word to draw attention that there’s a pun in the first place.
There’s a sort of laziness in delivery that puns lend themselves to. Something like 75% of any joke is going to be delivery, but with puns, people tend to think like they can just drop the punchline and be done with it.
To some degree, hatred of puns has become a weird societal meme. I actually kinda like that, because it means that it can sort of heighten the impact of a good pun when you slip it in, because it’s sort of a “I don’t want to laugh but I can’t help it” thing. My favorites are the ones that you can slip in so that people don’t notice, and only after a little while do they realize it, and it hits them like a gut punch.
Of course, some people don’t have the stomach for that.
Are…
…are you comparing puns to roofies?
You know, that is an excellent point and-
…I see what you did there.
The reason Rutskarn doesnt hate puns is that he is using them on such an extraordinary level.It really is like a gourmet chef preparing you a bowl of gruel.It may be technically still be just gruel,but my god is it not the best tasting gruel youve had in your life.
What Im saying is that Rutskarns pun level is over 9000.
Man, Rutscarn is putting the stop on Far cry 3? A big part of why i want to see that series is to hear him rip the story apart :D, we got a glimpse of that in one of the diecasts. It wouldn’t be the same without him.
What they need to do is tell him “Hey Rutskarn,we are going to do duke nukem forever”,then wait a bit for him to vent,then he will be really happy to do far cry 3.
To be fair, JibSkarn Enterprises have also already done that in video format.
I must be the only person on the planet that thought Far Cry 3 had an excellent story.
It was actually my favorite game of that year, but the story was daft in places. I enjoyed Vaas and like the story before Citra and the whole tribal plot started. The times where i could forget about that shite and focus on rescuing my horrid friends and take down Vaas and Hoyt i thought the plot was good enough.
I think you could rip out all of the tribal stuff and just have a rescue slash revenge plot.
I still want you guys to come play DDO. I think it’d be hilarious, it has integrated voice chat, it’s multiplayer so there wouldn’t be that video lag issue (although there might be OTHER lag issues), there are plenty of opportunities to royally mess things up more or less at random, there’s story AND gameplay but not tons of reading (and someone can read the quest intro dialog aloud easily enough), the writing is goofy as all hell, there are lots of little neat bits to discover . . . good times.
Plus there’s now an option where you can start at level 15 (Iconics) and skip straight to some of the best content of the game instead of spending days grinding through Sewers Full of Kobolds.
Unfortunately, I think that there are some major issues with doing DDO.
Many of the quests have minimal plot and no dialogue, unless you count a combat taunt or two from the boss. You could probably cherry-pick the more plot/character-driven quests, but that requires you to be familiar with most of the game, and many of said quests won’t be part of the game’s F2P offerings.
Secondly, commenting on a game while playing it is harder than it sounds, particularly when you need to coordinate with the rest of the group.
Lastly, and most importantly, it requires everyone to remain at least somewhat close in level, which makes it very difficult if someone misses a week or two. Worse yet, it makes it impossible to have guest hosts like Jarenth or George.
We should really do the Sixteen-Player Serious Sam HD Co-Op Hangout. Sure, with that many players it would be utterly trivialised, but it would also be gloriously stupid.
Good summary of the show! Maybe you could find a spot to link to this on the main Spoiler Warning page?
I’d like it if you kept more open to older games, so long as you don’t run into problems recording them. So long as you have something worthwhile to say about the game, either about its influence on the industry, its affect on you, or just to showcase the game itself.
So many things in the videogame industry get too easily forgotten, and I’m always a fan of neat things that time has passed by.
I forget, whatever happened to Randy?
He still shows up from time to time. IIRC, he was in one of the Tomb Raider episodes, with the running gag that Rutskarn thought he was Mumbles.
That was the Mass Effect 3 season. To be accurate *smarmyspecspush*
And Randy just doesn’t play the types of games the Spoiler Warning crew does anymore, so he’s got little interest or stake in whatever they do. Still their pal, but there’s not much much chance of him returning to regular hosting on the show.
The only reason I’m excited for Fallout 4 is the inevitable return of the original Cuftbert. Long live Reginald Cuftbert and his badass muttonchops!
It’s pretty unfortunate regarding the recording of old games. I would’ve at least liked to see a one-off block of episodes of Fallout 1. Also, I hope Josh can work out a solution for console games. Lots of good stuff to miss out on.
Surely you refer to this one’s favourite suplexing anthropomorphic feline, Reginald Catbert? The episode title was Fluffburt, but our hero the Dovahcat is definitely named Catbert.
And now Shamoose knows how it feels to have fans of your work know more about it than you,the creator.
To be fair, I’m pretty sure he found this out a while ago.
Around the time Josh spelled it Cuftburt in the first episode of New Vegas.
You should totally do Dark Souls 2 ;D
A lot of comments are centred on the game selection process. I think this is the prime opportunity for a special episode dedicated to crossing games off a list in preparation for a new season.
“How about The Witcher 2”
[Insert “Lesbomancy” scene]
“uh…”
“How about F.E.A.R?”
[insert Josh bunnyhopping and slow-mo. Bonus points for narrow FOV]
“How about Dead Space?”
[Insert darkness and stomping]
and so on.
Oh hey,fear would be a great game for spoiler warning.Just crank the difficulty up,then listen to everyone gush about the ai and what they did this time.This would be one of the rare games where they would actually talk about gameplay(technically,the ai) WAAY more than the story.
Perhaps there should be a SW season of a game ‘collection.’ Find a few smaller story-driven games (not that I want to cause Unrest or anything) with maybe a common theme to them and play through as many as time allows for. This could even include some quick arcade-ish games like Bastion or Brothers without having to fill 20+ episodes.
Why you English natives are so ashamed of your puns? Puns are fantastic! As someone with an extremely pun-unfriendly native language I celebrate any and every pun I encounter, so please ignore that twerking remark, Rutskarn.
Also it’s totally not Cheetos. More like Parmesan. Or Hoegaarden. So there!
I apologize if this is common knowledge, I usually don’t sit down and watch most of the Spoiler Warning episodes. Shamus says that they used to use Twitch to stream video of the games they’re playing, and that they now use a private streaming server. What program is actually used for this streaming?
Puns seem to me to be the sort of joke that English majors should love, because they’re the only form of humour that, to do well, requires a very strong command of the language. I like puns, but not so much the cheap and easy ones, but instead the very sophisticated ones, the ones where unless you are aware of the double meanings — and can fit the right context in to get both — the statement seems to be conveying a simple, normal statement, but with the extra information you see the joke, like the cliched “If I said you had a beautiful body would you hold it against me?”.
Blackadder is one of my favourite comedy series because they do this really well, and one of the best examples is this:
George: What could I do with a woman that I couldn’t do with you?
Blackadder: I cannot conceive, sire.
Since English majors have a strong command of the language and so will often more naturally see these sorts of ambiguities that others won’t, it’s only natural that they’d pun a lot.
What are the specs on Josh’s machine? He seems to be running the game, plus fraps, plus streaming. I’m just curious.
Is Josh ever going to get around to re-uploading the old specials that viddler nuked? I’m very curious what they have.
On a related note, I wasn’t aware of the Saints Row stream until I read about it on the TV Tropes page (which I also wasn’t aware of). Not sure how I missed it, but when I tried to find it, best I could do was long-expired links to archives on Rutskarn’s channel.
Is it still online somewhere, or was it too lost to the depths of the internet?
As far as I’m aware, it’s lost.
Apparently, Youtube is having trouble with uploads elsewhere as well.
https://twitter.com/GameGrumps
“Saturday’s episodes may be late by couple hours to a day. @YTCreators is having processing issues beyond our control.”
Shamus, Amnesia: A Machine for Pigs is missing from the Spoiler Warning page.
Yeah, I’m not really sure how I managed to notice that either. I’m slightly worried, to be honest.
Anyone have a link to the episode that spawned the whole “bees” meme here? :)
Here you go. About midway through Bioshock there was a bee power.
Probably a bit late, but just wanted to point out: the new page is missing the last episode of Half-Life 2 and the Amnesia: Machine for Pigs episode. (Two of my favorites, hence me noticing.)
EDIT: Ah someone else noticed Amnesia. So I will make up for that by being even more entitled fan-y: Hey guys, ever going to re-upload the TF2 episode? Is that even possible at this point?
That reminds me, I believe I have a copy of the TF2 episode saved on my computer somewhere–it took me ages to track it down, and I didn’t want to lose it again. If Shamus and co. didn’t mind (and didn’t have a copy themselves), I could put it up on Youtube (or send it to them to put up themselves).
Yes please, put it on youtube, if you can’t find it there.
A shame that Josh isn’t interested in the Arkham games, but I guess considering his preference of stealth games makes it understandable that he’d dislike the games.
I’d like to see a game dev feature of whatever Shamus might be working on – with video footage of the game and discussion about the project and design decisions. I find the programming articles that Shamus does really interesting. I’d like to see this code moving on screen and interesting things about the game explained and discussed.
Like Spoiler Warning on a game that isn’t quite finished yet. :)
a shame you’ll never do a system shock 2 playthrough. I understand why, but still … it would have been neat.