Don’t let it be said that I never have anything nice to say about large corporations. On the other hand, if you wanted to claim that I rarely have nice things to say about large corporations, then I can’t really argue with that. Well the stars have aligned and it’s time for my rare non-bellyaching post, where I talk about something positive EA is doing.
Taking two years to figure out something they should have known on launch day, when the launch day in question was about six years later than it should have been, is perhaps not THAT impressive. EA is basically groping their way through this, gradually discovering things their customers have been screaming at them for years.
I realize the PC isn’t a priority for EA, but I don’t understand why they’re being so half-hearted about it. You should either show up to a battle with a plan to win, or you concede the territory. If you don’t want the territory, don’t waste resources by sending some piddly force that’s going to get demolished. Why bother building Origin at all if you’re not going to try and use it to compete with Steam?
Still, I feel the need to recognize growth and improvement when it happens. I’m actually cheering for Origin in my own contrarian way.
UPlay can still die in a fire on Cancer World, though.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
Mass Effect 3 Ending Deconstruction
Did you dislike the ending to the Mass Effect trilogy? Here's my list of where it failed logically, thematically, and tonally.
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.