We’re not going to do the Quests for the Winterhold Community College, so let’s talk about that. How bad are the WCC quests? Twice I’ve tried to give them a write-up like I did for the Thug’s Guild. But the whole thing is SO. BORING. that I just couldn’t make it happen. I usually play through content multiple times, and the WCC quest is like some sort of Man vs. Coma endurance challenge.
The dialog is all generic obtuse wizard-speak: A shallow and obvious villain with vague goals tries to steal a mystical orb with vague utility and you, aided by a secret order with vague goals attempt to stop a vague prophesy from doing… something. There’s no stakes. No interesting characters. And there are lots of scenes where you just have to stand there while people ram exposition into your face. Some of it is even unskippable. And of course that stuff is delivered in an Overly! Dramatic! Voice… that… takes FOREVER! to get. to. the. damn. POINT!
It’s a chore. It’s awful, even by Skyrim standards of flavorless storytelling.
But that mage librarian? He’s cool. I like that guy.
Do It Again, Stupid
One of the highest-rated games of all time has some of the least interesting gameplay.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
The Best of 2011
My picks for what was important, awesome, or worth talking about in 2011.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
What is Vulkan?
There's a new graphics API in town. What does that mean, and why do we need it?