I love how Eltrys decides that the best place for a clandestine meeting is the most illegal building in town. It’s always a little strange trying to figure out how this “Talos is outlawed” stuff works. You can find Talos shrines in the wilderness where the Thalmor have slaughtered everyone. But here we have an obvious temple and nobody seems inclined to do anything about it. We’re always having discussions about what stuff like this “means”. See? The Empire aren’t really enforcing the Talos ban! Or maybe this shows that the Thalmor are actually incompetent spies. But it’s possible this doesn’t mean anything. This setup could easily be the result of different teams of designers who weren’t all on the same page.
We mentioned the Oblivion Paranoia quest. You can read my write-up on it here. (Warning: This is a post from 2006.)
I agree with Rutskarn: Some of the accents here sound kind of Austrian to me. Actually, I guess it’s just one particular guard voice. (Also the voice of Balgruuf’s brother, if you remember him.) I’m not saying that’s wrong or anything. Skyrim can have whatever accents Bethesda wants. If the inhabitants of their quasi-Norse fantasy world speak faux-Italian, then fine. We already have iron Norwegian katana, so this is obviously a cultural free-for-all. But is this deliberate on the part of the game designer? Or is this a case of a voice actor who couldn’t nail down the requested accent and drifted off into something else? Or am I just not parsing this accent properly? I honestly have no idea.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?