Let the record show that at the eight minute mark the cast of Spoiler Warning said something that might be construed as mildly positive about Fallout 3. Not sure how that happened, but there it is.
On the subject of making the game more comical, let me point you to this video by Anthony Burch: Dying is Funny, Comedy is Easy. Burch is half of the bother-sister team that does Hey Ash, Whatcha Playin’ and the guy behind the best parts of Borderlands 2. He makes the case that games with inherently silly mechanics (and Skyrim is about as silly as they come) should consider making the tone of the game match the mechanics.
I wouldn’t want all games to be comedies, but I would love it if a few more of them embraced their inner murderclown and stopped trying to be so angsty serious grimdark all the time. I have no idea what that would look like in the context of a Bethesda game (and I’m not really suggesting that Elder Scrolls should become a comedy series) but it’s an interesting thing to consider. I think I’d rather comedy than this ultra-bland boilerplate Medieval fantasy. Later in the game we get to some bits of the main quest that I do care about, and the shallow dialog and lack of roleplaying really infuriates me. Comedy would be better than that, for sure.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.