At the two and a half minute mark you can hear the years-old Ventrilo bug in action. I mean, you can always hear it, but here you can hear proof that it’s a bug and not sloppy use of the push-to-talk key.
Mumbles says “I sai-“. Then you can hear her echo through Josh’s headphones where she says, “I said it!” Meaning, in the original conversation her message wasn’t cut off, but when Ventrilo exported the whole thing to MP3 it decided to truncate everyone’s messages. This is my #1 technical complaint with the show and has been for some time. We could switch to some other service, but they all have various tradeoffs. (Ask Josh. He does the sound editing.) And we wouldn’t need to balance those tradeoffs if SOMEONE would just fix this stupid bug. I mean, it’s only been a 100% reproducible issue across multiple platforms for over four years. Maybe someone could look into that so our sho_ doesn_ soun_ lik_ thi_ al_ th_ ti_. That would be super happy-making.
Bugs me. So bad.
At four and a half minutes, Josh says we look, “Kind of silly, you guys.” Sadly, this is always true. From the moment you put on your first set of crappy faction armor to the end of the game when you can finally craft yourself something respectable, you look like you got dressed by having yourself catapulted into the the Loading Ready Run costume archives. And even late in the game, all hats have been carefully engineered to look as ridiculous as possible. Are you having trouble deciding between a shabby hat, a heavy one, one with severely limited visibility, one that completely covers the face you spent twenty minutes on, or the one that looks dangerous to the person wearing it? Why choose? In Skyrim, you can have all of this and more. In every hat. Always. Forever.
Bonus points to the in-game perks that give you additional armor bonuses, but only if you are wearing a complete set of armor, including the hat. Well trolled, Bethesda.
I Was Wrong About Borderlands 3
I really thought one thing, but then something else. There's a bunch more to it, but you'll have to read the article.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.