At the two and a half minute mark you can hear the years-old Ventrilo bug in action. I mean, you can always hear it, but here you can hear proof that it’s a bug and not sloppy use of the push-to-talk key.
Mumbles says “I sai-“. Then you can hear her echo through Josh’s headphones where she says, “I said it!” Meaning, in the original conversation her message wasn’t cut off, but when Ventrilo exported the whole thing to MP3 it decided to truncate everyone’s messages. This is my #1 technical complaint with the show and has been for some time. We could switch to some other service, but they all have various tradeoffs. (Ask Josh. He does the sound editing.) And we wouldn’t need to balance those tradeoffs if SOMEONE would just fix this stupid bug. I mean, it’s only been a 100% reproducible issue across multiple platforms for over four years. Maybe someone could look into that so our sho_ doesn_ soun_ lik_ thi_ al_ th_ ti_. That would be super happy-making.
Bugs me. So bad.
At four and a half minutes, Josh says we look, “Kind of silly, you guys.” Sadly, this is always true. From the moment you put on your first set of crappy faction armor to the end of the game when you can finally craft yourself something respectable, you look like you got dressed by having yourself catapulted into the the Loading Ready Run costume archives. And even late in the game, all hats have been carefully engineered to look as ridiculous as possible. Are you having trouble deciding between a shabby hat, a heavy one, one with severely limited visibility, one that completely covers the face you spent twenty minutes on, or the one that looks dangerous to the person wearing it? Why choose? In Skyrim, you can have all of this and more. In every hat. Always. Forever.
Bonus points to the in-game perks that give you additional armor bonuses, but only if you are wearing a complete set of armor, including the hat. Well trolled, Bethesda.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?