Slight Spoiler: The Greybeards are a wise order of quasi-religious monks and masters of The Voice, but they’re really sensitive about people taking their knicknacks.
Check out the side-by-side of Christopher Plummer at 6:32. That guy is delivering his lines masterfully. You can close your eyes and feel the weight of his performance. Then you look at his character on the right and the whole thing suddenly comes off as kind of wooden because his in-game character just doesn't seem to be into it.
I know it’s been part of the series for over a decade, but I really think they need to retire the camera-grab face-zoom system they use for conversation. That was the right way to go when dialog was text-based and the faces were used to show who you were talking to, but it clashes with the voice-everything approach they’re using today.
And here is Grill Skillz, which Rutskarn mentioned. For some reason.
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
Another PC Golden Age?
Is it real? Is PC gaming returning to its former glory? Sort of. It's complicated.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.