I like to think that Josh died over and over again on purpose so that the level transition would line up perfectly with the end-of-episode. That was nice of him.
I’ve had a week to think about it, and I still can’t place that movie quote. I don’t remember the exact wording, but it went something like this:
A vampire gets shot in the chest and shrugs it off. He says something along the lines of, “I’ve been stabbed, drowned, burned, and hung, but I’ve never been shot before. [scratches chest] Kind of itches a little.”
The first person to identify the movie gets a single slice of Processed American Orange Cheese-like Product. (Everyone else gets two.)
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.