I could use this space to talk about how haunting the ruined station is, how it shows that the last of humanity is really losing the war against the elements and the mutants. Or how it could be an allegory for what Artyom fears his own station might turn out like if he fails. Or I could compliment the game for successfully creating a child companion who isn’t a complete chore to have around (although he would still have benefited from a better voice actor).
But no. You don’t want me to talk about that.
I know what you really want:
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
The Game That Ruined Me
Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.