on Aug 2, 2013
And now we reach the part of the season where I begin to run out of things to say. The puzzle here was good. (I liked it, anyway.) The climbing is great. The combat is too much. The mooks are preposterously numerous and aggressive. Sam is a useless sack of dumb who gets kidnapped from inside the camp by nerdy sleazeball Whittman.
And yet, I really hope they’re making another one. Even better if they’re making one with less mooks, more spooks. Less shooting, more looting! Less rescuing-Sam-because-she’s-a-boring-dunce and more platforming.
We’re in the home stretch now. This season will probably wrap up after another week.
Shamus Young is an old-school OpenGL programmer, author, and composer. He runs this site and if anything is broken you should probably blame him.