No Mumbles this week, since she had important supervillains to punch in the face. No Rutskarn this week, because [insert joke about Rutskarn being eight years old]! But we did have Jarenth. On the downside, Jarenth caused an inordinate number of deaths. Like, I don’t know how he manages to suck at the game this bad.
I mentioned on the podcast that I tend to binge on games. When I don’t, I tend to have mishaps like the one we talked about in this episode. Back when Tomb Raider was still fresh, I took a couple of days off from it. When I came back, I misunderstood how rope arrows worked. I had it in my head that it was context-based and that shooting at rope-arrow surfaces with the standard attack button would automatically cause it to fire a rope arrow. (For the record, there’s a special rope-arrow button. On the PC, it’s middle mouse button.)
I thought the game was glitching out when it refused to shoot a rope arrow at the ladder/crane thing. Hey! The cursor is red, it should fire a rope arrow when I shoot at this. Am I at the wrong angle? Do I need to be closer? Maybe up on this platform?
Moments like this can really take the fun out of a game. This is yet another way in which Games Are Very Much Not Movies. If you pause a movie for a couple of days you might forget the plot, but you’ll never forget something in a way that makes it impossible to watch the rest of the movie.
So that’s why I binge on games. After you play a few thousand videogames, their various control schemes, conventions, and idiosyncrasies kind of blur together.
EDIT: So we can’t embed the video here. Looks like somebody is claiming they own a segment of this video. (The part where Lara ascends away from the ship.) And because we’re using “their” footage YouTube has nailed us with a copyright infringing claim. And now embedding is disabled.
This entire copyright system on YouTube is ludicrous. There is something deeply Kafkaesque about arguing with the YouTube robot about using content from an anonymous corporation. That’s a really good basis for dystopian fiction, right there. Thankfully it’s just a dumb claim against an internet video and not something dangerous, but still. This sort of thing is SO unjust and nonsensical it’s hard not to be outraged just by the sheer bloody-mindedness of it all.
Anyway. We’re working on it. Hopefully we can clear this claim and get back to normal.
EDIT II: Maybe the claim isn’t related to the embed lockout. I just managed to allow embedding without dealing with the claim. I have no idea. Apparently on an advanced options screen there’s a checkmark for allowing or forbidding embeds, and it was mysteriously unchecked. I’m mystified how it got that way, but whatever. Hopefully no more strangeness.
YouTube copyright matching system still sucks.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
The Game That Ruined Me
Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.