I’ve been really looking forward to this part of the game. We wrestle free of the cutscenes and the writer-mandated derping. We have a bit of stealth. Some exploring. A tomb. A little puzzle. More exploring. Lots of variety and not too much shooting. (Particularly if you manage to ninja the flashlight fight.) Also, no dumb-ass quicktime events.
Also there’s singing in this episode. Just thought I should warn you about that.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Joker's Last Laugh
Did you anticipate the big plot twist of Batman: Arkham City? Here's all the ways the game hid that secret from you while also rubbing your nose in it.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?