By now many of you will have seen the latest DRM debacle from EA. Command & Conquer shipped with a misprint in some manuals, so that only 19 of the required 20 digits were printed in the manual. The solution offered by EA? Simply guess at the last digit. After all, there are “only” 36 possible characters.
That gem of advice was given here, although at some point since the story broke they actually changed the answer and told you to call support for a new CD key. Which is faster: Trying to guess the correct code or waiting on hold to talk to a human being at EA?
People keep suggesting that the ongoing DRM blunders are simply part of an overarching scheme on the part of EA to push gamers over to consoles where they can be more effectively bilked. Others think that this is all a simple pattern of idiocy and incompetence. I do not see any alternate explanations. They are either pernicious saboteurs or keepers of a stupidity so virulent they pose a danger to themselves and the industry they depend on.
But let’s not be narrow minded. They could be both!
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
Could Have Been Great
Here are four games that could have been much better with just a little more work.
Linux vs. Windows
Finally, the age-old debate has been settled.