on Apr 26, 2013
I love Josh’s final fight with Havelock. I like to imagine a movie version where they
play the first 1.2 seconds of Duel of the Fates and then cut off abruptly. It was certainly a fitting end for this short and emotionally muted game.
As a writer, I found some of the shortcomings to be really frustrating. I mean, look…
It’s hard to look at that guy without stopping to re-design, re-write, re-cast him in my head.
Anyway. That’s Dishonored. Everyone seems to be in general agreement about what worked and what didn’t. Dishonored was an excellent game with a couple of baffling shortcomings that will keep it from being the classic it might have been.
Thanks for watching.
Shamus Young is an old-school OpenGL programmer, author, and composer. He runs this site and if anything is broken you should probably blame him.